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react-jeux

v0.8.2

Published

React bindings for Jeux

Readme

Bindings for using Jeux with React JS

connect

Connect connects your React components to the Jeux store so that your components can have access to your Jeux store passed down as props.

mapStateToProps

This is a function that essentially lets connect know which slice of the state your component cares about. What is returned becomes props passed to your connected component

mapDispatchToProps

This is a function that essentially lets you use Jeux's dispatch function. What is returned becomes props passed to your connected component

Both of the functions below accept ownProps which are just the props you pass down to your connected component

function mapStateToProps(state, ownProps){
    return {
        name : state.name + ownProps.id
    }
}

function mapDispatchToProps(dispatch, ownProps){
    return {
        logoutUser : user => dispatch({type : "LOGOUT", user}),
        alertUser : user => dispatch({type: "ALERT_USER", reason : "reason....", user})
    }
}
// name and looutUser and alertUser can now be accessed in your React component as a prop
class MyComponent extends React.Component{
    constuctor(props){
        super(props);
    }
    
    handleAlert(){
        this.alertUser(this.props.name);
    }
    
    render(){
        return <div onClick ={this.handleAlert.bind(this)}> {this.props.name}</div>
    }
}

// To connect to store do this

const store = Jeux.createStore({
    name : () => "static_name"
})

const ConnectedMyComponent = ReactJeux.connect(store, MyComponent)

class App extends React.Component{
    constuctor(props){
        super(props);
    }
    
    render(){
        return (
        <div
          <ConnectedMyComponent id = {1234}/>
          <ConnectedMyComponent id = {12774}/>
          <ConnectedMyComponent id = { 1 }/>
        </div>
        );
    }
}

Play around with the example of a simple counter below

https://codepen.io/anon/pen/RYBBjb?editors=1010