react-native-blur-vibe
v0.2.1
Published
React Native package implementing Blur View in iOS and Android
Downloads
1,365
Maintainers
Readme
React Native Blur-Vibe
A modern, actively maintained blur view for React Native. Works on iOS and Android with both Old (Paper) and New (Fabric) Architecture support.
The key difference from other blur libraries:
overlayColorworks on both iOS and Android — letting you control blur visibility the same way CSSbackdrop-filter+background-colorworks on the web.
Platform matrix
| Feature | iOS 13+ | Android API 31+ | Android API 21–30 |
|---|---|---|---|
| Backdrop blur | ✅ | ✅ | ✅ |
| Overlay tint | ✅ | ✅ | ✅ |
| Progressive blur | ✅ | ✅ | ❌ |
| Noise texture | ✅ | ✅ | ❌ |
| Full RN style props | ✅ | ✅ | ✅ |
| blurType | ✅ | ❌ | ❌ |
| enabled / autoUpdate | ✅ | ✅ | ✅ |
| Split-screen / PiP / Freeform | ✅ | ✅ | ✅ |
| Old Architecture (Paper) | ✅ | ✅ | ✅ |
| New Architecture (Fabric) | ✅ | ✅ | ✅ |
| Many BlurViews per screen (FlatList, stacked cards) | ✅ (native) | ✅ shared capture | ✅ shared capture |
| Overlapping / stacked BlurViews | ✅ (native) | ✅ | ✅ |
Installation
npm install react-native-blur-vibe
# or
yarn add react-native-blur-vibeiOS
cd ios && pod installMinimum deployment target: iOS 13.0
Android
Minimum SDK: API 21 (Android 5.0). No extra configuration needed.
Quick start
import { BlurView } from 'react-native-blur-vibe';
import { StyleSheet, ImageBackground } from 'react-native';
export default function Card() {
return (
<ImageBackground source={require('./bg.jpg')} style={styles.container}>
<BlurView
blurAmount={25}
overlayColor="#FFFFFF20"
style={StyleSheet.absoluteFill}
/>
</ImageBackground>
);
}Props
blurAmount
| | |
|---|---|
| Type | number |
| Default | 10 |
| Platform | iOS + Android |
Blur intensity from 0 (no blur) to 100 (maximum blur).
| blurAmount | CSS equivalent | Visual feel |
|---|---|---|
| 5 | backdrop-blur-sm (4px) | Subtle hint |
| 15 | backdrop-blur (8px) | Light glass |
| 25 | backdrop-blur-md (12px) | Standard card |
| 50 | backdrop-blur-xl (24px) | Heavy glass |
| 75 | backdrop-blur-2xl | Dense blur |
| 100 | backdrop-blur-3xl | Maximum — nearly opaque frosted panel |
Each BlurView on screen can use a different blurAmount, independent of any others.
<BlurView blurAmount={30} style={StyleSheet.absoluteFill} />overlayColor
| | |
|---|---|
| Type | string |
| Default | "transparent" (iOS) · "#00000030" (Android) |
| Platform | iOS + Android |
RGBA color composited on top of the blur. Equivalent to:
backdrop-filter: blur(Xpx);
background-color: <overlayColor>;| Value | Effect |
|---|---|
| "#00000000" | Transparent — pure blur, no tint |
| "#00000040" | 25% black tint — dark frosted glass |
| "#FFFFFF30" | 19% white tint — light frosted glass |
| "#FF000080" | 50% red tint |
| "#000000FF" | Fully opaque — blur hidden |
Supported formats: "transparent", "#RGB", "#RRGGBB", "#RRGGBBAA"
blurType
| | |
|---|---|
| Type | BlurType |
| Default | "light" |
| Platform | iOS only — ignored on Android |
Maps to UIBlurEffect.Style. Use overlayColor to tint on Android.
| Value | Description |
|---|---|
| "light" | Light frosted glass |
| "dark" | Dark frosted glass |
| "extraLight" | Brighter than light |
| "regular" | System default |
| "prominent" | Higher contrast |
| "systemUltraThinMaterial" | Thinnest, most transparent |
| "systemThinMaterial" | Thin material |
| "systemMaterial" | Medium — iOS sheet background |
| "systemThickMaterial" | Thick material |
| "systemChromeMaterial" | For toolbars / nav bars |
Also available: Light and Dark suffixed variants (e.g. "systemMaterialDark"). See BlurType in types.
<BlurView blurType="systemMaterial" blurAmount={100} style={StyleSheet.absoluteFill} />reducedTransparencyFallbackColor
| | |
|---|---|
| Type | string |
| Default | "#F2F2F2" |
| Platform | iOS + Android |
Solid color shown when blur is unavailable (iOS Reduce Transparency enabled, or Android API < 21).
blurRadius
| | |
|---|---|
| Type | number |
| Default | 4 |
| Platform | Accepted on all platforms, currently a no-op |
Note: This prop is kept for backward compatibility but no longer has an effect. Earlier versions used it as a per-view capture-downsample factor; since capture is now shared across every
BlurViewon a screen (see How blur capture works), the downsample level is fixed internally to a value tuned for quality and performance, and is no longer configurable per view. UseblurAmountto control blur strength.
enabled
| | |
|---|---|
| Type | boolean |
| Default | true |
| Platform | iOS + Android |
Enable or disable the blur effect. When false, the view renders transparently. Useful for toggling blur based on scroll position or performance mode. Disabling one BlurView has no effect on any others on the same screen — each is independent.
<BlurView blurAmount={30} enabled={isScrolling ? false : true} style={StyleSheet.absoluteFill} />autoUpdate
| | |
|---|---|
| Type | boolean |
| Default | true |
| Platform | iOS + Android |
When false, this BlurView stops refreshing and keeps showing whatever it last captured — useful for a completely static background (e.g. blurred album art) that never needs to change. Other BlurViews on the same screen keep updating normally regardless of this setting.
<BlurView blurAmount={40} autoUpdate={false} style={StyleSheet.absoluteFill} />progressiveBlurDirection
| | |
|---|---|
| Type | ProgressiveBlurDirection |
| Default | "none" |
| Platform | iOS + Android API 31+ |
Direction the blur intensity fades across the view.
| Value | Blur starts at | Fades towards |
|---|---|---|
| "none" | — uniform blur — | — |
| "topToBottom" | Top edge | Bottom edge |
| "bottomToTop" | Bottom edge | Top edge |
| "leftToRight" | Left edge | Right edge |
| "rightToLeft" | Right edge | Left edge |
| "radial" | Center | Outer edges |
<BlurView
blurAmount={40}
progressiveBlurDirection="topToBottom"
progressiveStartIntensity={1}
progressiveEndIntensity={0}
style={StyleSheet.absoluteFill}
/>progressiveStartIntensity
| | |
|---|---|
| Type | number (0.0–1.0) |
| Default | 1.0 |
| Platform | iOS + Android API 31+ |
Blur intensity at the start of the gradient direction. 1.0 = full blur, 0.0 = no blur.
progressiveEndIntensity
| | |
|---|---|
| Type | number (0.0–1.0) |
| Default | 0.0 |
| Platform | iOS + Android API 31+ |
Blur intensity at the end of the gradient direction.
noiseFactor
| | |
|---|---|
| Type | number (0.0–1.0) |
| Default | 0.08 |
| Platform | iOS + Android API 31+ |
Noise grain overlay for tactile frosted-glass texture.
| Value | Effect |
|---|---|
| 0 | No noise — clean digital blur |
| 0.08 | Subtle grain (default) |
| 0.15 | Noticeable grain |
| 0.30 | Heavy grain |
Each BlurView controls its own grain strength independently, even though the underlying grain texture is shared internally for efficiency.
Style props
BlurView accepts all standard React Native View style props via StyleSheet — including borderRadius, borderColor, borderWidth, opacity, backgroundColor, elevation, shadowColor, and all others.
borderRadius via StyleSheet
Use borderRadius directly inside style — it works exactly like any other RN view:
// ✅ Via StyleSheet (recommended)
<BlurView
blurAmount={30}
overlayColor="#FFFFFF20"
style={{
borderRadius: 20,
overflow: 'hidden', // required on iOS for clipping
...StyleSheet.absoluteFillObject,
}}
/>
// ✅ Via StyleSheet.create
const styles = StyleSheet.create({
blur: {
borderRadius: 16,
overflow: 'hidden',
position: 'absolute',
top: 0, left: 0, right: 0, bottom: 0,
},
});
<BlurView blurAmount={25} overlayColor="#00000040" style={styles.blur} />Note: Add
overflow: 'hidden'when usingborderRadiuson iOS to ensure child content is clipped correctly. On Android this is handled automatically.
Rounded frosted card
import { BlurView } from 'react-native-blur-vibe';
import { StyleSheet, View, Text, ImageBackground } from 'react-native';
function FrostedCard() {
return (
<ImageBackground source={require('./bg.jpg')} style={styles.bg}>
<View style={styles.card}>
<BlurView
blurAmount={35}
overlayColor="#FFFFFF18"
noiseFactor={0.1}
style={[StyleSheet.absoluteFill, styles.blur]}
/>
<Text style={styles.title}>Now Playing</Text>
</View>
</ImageBackground>
);
}
const styles = StyleSheet.create({
bg: { flex: 1 },
card: {
margin: 20,
borderRadius: 24,
overflow: 'hidden', // clips blur to card shape on iOS
padding: 20,
},
blur: {
borderRadius: 24, // matches card borderRadius
},
title: { color: '#fff', fontSize: 18, fontWeight: '600' },
});Individual corner radii
<BlurView
blurAmount={25}
style={{
borderTopLeftRadius: 0,
borderTopRightRadius: 0,
borderBottomLeftRadius: 20,
borderBottomRightRadius: 20,
overflow: 'hidden',
}}
/>Border with blur
<BlurView
blurAmount={30}
overlayColor="#FFFFFF10"
style={{
borderRadius: 16,
borderWidth: 1,
borderColor: 'rgba(255,255,255,0.3)',
overflow: 'hidden',
}}
/>Usage examples
Basic frosted glass card
<ImageBackground source={require('./bg.jpg')} style={styles.bg}>
<View style={styles.card}>
<BlurView
blurAmount={30}
overlayColor="#FFFFFF20"
noiseFactor={0.1}
style={[StyleSheet.absoluteFill, { borderRadius: 20 }]}
/>
<Text style={styles.title}>Hello</Text>
</View>
</ImageBackground>Sticky header with progressive blur
<BlurView
blurAmount={40}
overlayColor="#00000020"
progressiveBlurDirection="topToBottom"
progressiveStartIntensity={1}
progressiveEndIntensity={0}
style={[StyleSheet.absoluteFill, { height: 120 }]}
/>Bottom sheet scrim
<BlurView
blurAmount={50}
overlayColor="#00000040"
progressiveBlurDirection="bottomToTop"
progressiveStartIntensity={1}
progressiveEndIntensity={0}
style={StyleSheet.absoluteFill}
/>Music player card — dark frosted glass
<BlurView
blurAmount={60}
blurType="systemMaterial"
overlayColor="#00000050"
noiseFactor={0.12}
style={[StyleSheet.absoluteFill, { borderRadius: 16 }]}
/>Toggle blur on scroll
const [isScrolling, setIsScrolling] = React.useState(false);
<BlurView
blurAmount={30}
enabled={!isScrolling}
style={StyleSheet.absoluteFill}
/>Static background blur (best performance)
// Capture once, never update — great for album art, splash screens
<BlurView
blurAmount={50}
autoUpdate={false}
overlayColor="#00000030"
style={StyleSheet.absoluteFill}
/>Inside a Modal
<Modal visible={visible} transparent>
<BlurView
blurAmount={20}
overlayColor="#00000060"
style={StyleSheet.absoluteFill}
/>
<View style={styles.content}>{/* content */}</View>
</Modal>Inside FlatList / FlashList
Every card's BlurView shares one capture pass per frame — adding more blurred cards to the list does not multiply the cost.
<FlatList
data={items}
renderItem={({ item }) => (
<ImageBackground source={{ uri: item.image }} style={styles.card}>
<BlurView
blurAmount={20}
overlayColor="#FFFFFF15"
style={[StyleSheet.absoluteFill, { borderRadius: 12 }]}
/>
<Text>{item.title}</Text>
</ImageBackground>
)}
/>Multiple blur surfaces on one screen
A blurred tab bar, several blurred cards, and a blurred header can all coexist on the same screen — each with its own independent settings — without the app slowing down as more are added.
<View style={{ flex: 1 }}>
<ScrollView>
{items.map((item) => (
<View key={item.id} style={styles.row}>
<ImageBackground source={{ uri: item.image }} style={styles.rowImage} />
<BlurView
blurAmount={20}
overlayColor="#00000030"
style={StyleSheet.absoluteFill}
/>
</View>
))}
</ScrollView>
{/* Blurred tab bar — a separate BlurView, fully independent settings */}
<BlurView
blurAmount={50}
overlayColor="#0000004D"
style={styles.tabBar}
/>
</View>Overlapping / stacked blur surfaces
A blurred card can sit inside a blurred modal — each correctly blurs only what's behind it, not the other blur layer.
<Modal visible={visible} transparent>
<BlurView blurAmount={30} overlayColor="#00000060" style={StyleSheet.absoluteFill} />
<View style={styles.sheet}>
<BlurView
blurAmount={20}
overlayColor="#FFFFFF15"
style={[StyleSheet.absoluteFill, { borderRadius: 20 }]}
/>
<Text style={styles.sheetTitle}>Details</Text>
</View>
</Modal>TypeScript
Full TypeScript support with detailed JSDoc on every prop.
import type { BlurViewProps, BlurType, ProgressiveBlurDirection } from 'react-native-blur-vibe';License
MIT © Pritam Nanda
