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react-native-nitro-sonic

v0.0.5

Published

Blazing-fast, zero-bridge audio and real-time notification sound library for React Native powered by Nitro Modules.

Readme

react-native-nitro-sonic 🔊⚡

Blazing-fast, zero-bridge audio and real-time notification sound library for React Native, powered by Nitro Modules and C++ JSI.


Features

  • Zero Bridge Overhead: Directly invokes native hardware via direct C++ JSI / Nitrogen without serialization lag.
  • 🔔 Real-Time Notification Chimes: Built-in support for incoming push alerts, message chimes, audio ducking, and coupled haptic vibration.
  • 🎛️ Stateful Sound Player: Seek, pause, resume, loop, speed control (0.5x to 2.0x), volume, and live playback progress.
  • 🔇 Audio Focus & Categories: Automatic routing for 'notification', 'ui', 'playback', 'ambient', and 'alarm'.
  • 🔌 Seamless Autolinking: Zero manual native boilerplate in MainApplication.kt or AppDelegate.mm.

Installation

bun add react-native-nitro-sonic
# or
npm install react-native-nitro-sonic
# or
yarn add react-native-nitro-sonic

Note: Requires React Native 0.75+ with the New Architecture enabled and react-native-nitro-modules.


Quick Start

1. Play a Sound

import { Sound } from 'react-native-nitro-sonic';

// Play a bundled native raw resource or local file
await Sound.play('kandid_notification_sound', { volume: 0.9 });

2. Play a Real-Time Notification Chime

import { Sound } from 'react-native-nitro-sonic';

// Plays chime with automatic background audio ducking and haptic vibration
await Sound.playNotification('kandid_notification_sound', {
  vibrate: true,
  priority: 'high',
});

3. Preload for 0ms Instant Trigger

// Pre-cache sound in native memory so taps trigger instantly
await Sound.preload('kandid_notification_sound');

4. Stateful Audio Player (Seek, Loop, Speed)

import { Sound } from 'react-native-nitro-sonic';

const player = await Sound.createPlayer('ambient_track', {
  loop: true,
  volume: 0.8,
});

await player.play();

// Control playback
player.pause();
player.resume();
player.seek(5000); // seek to 5s
player.setSpeed(1.5); // 1.5x speed
player.stop();

API Reference

Sound

| Method | Description | | :--- | :--- | | play(source, options?) | Plays one-shot sound with zero latency | | playNotification(soundName, options?) | Plays notification chime with ducking & vibration | | preload(source) | Preloads audio into native memory | | unload(source) | Releases preloaded audio resource | | stopAll() | Immediately halts all active audio | | setCategory(category) | Sets 'notification', 'ui', 'playback', 'ambient', or 'alarm' | | setMasterVolume(volume) | Sets global master volume (0.0 to 1.0) | | setMuted(muted) | Toggles global audio output | | createPlayer(source, options?) | Creates dedicated controllable SoundPlayer instance |


License

MIT © aiworks042