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react-native-xavia-calling-sdk

v1.0.5

Published

React Native SDK for WebRTC-based audio/video calling

Readme

React Native Xavia Calling SDK

React Native SDK for WebRTC-based audio/video calling.
Supports one-to-one and group calls with real-time streams.


Features

  • Audio & video calls
  • Group calls support
  • Real-time local and remote streams
  • Toggle camera & microphone
  • Online users tracking
  • Call invitations, accept/reject handling

Installation

npm install react-native-xavia-calling-sdk

or if using Yarn:

yarn add react-native-xavia-calling-sdk

Setup

Android

In your android/app/src/main/AndroidManifest.xml, Add inside manifest

<uses-permission android:name="android.permission.CAMERA" />
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
<uses-permission android:name="android.permission.INTERNET" />

Optional (for better call stability):

<uses-permission android:name="android.permission.WAKE_LOCK" />

iOS

Inside Info.plist, add these mandatory keys:

<key>NSCameraUsageDescription</key>
<string>This app requires camera access for video calling.</string>

<key>NSMicrophoneUsageDescription</key>
<string>This app requires microphone access for audio calling.</string>

Optional (recommended for calls in background / speaker):

<key>UIBackgroundModes</key>
<array>
  <string>audio</string>
</array>

Usage

Connect to the server

import WebRTCSDK from 'react-native-xavia-calling-sdk';

const serverUrl = 'https://your-server.com';
await WebRTCSDK.connect(serverUrl, 'someUserID', 'someUsername');

Listen to events

WebRTCSDK.onLocalStream = (stream) => console.log('Local stream ready', stream);
WebRTCSDK.onRemoteStream = (participantId, stream) => console.log('Remote stream received', participantId);
WebRTCSDK.onIncomingCall = (callData) => console.log('Incoming call', callData);
WebRTCSDK.onCallAccepted = (data) => console.log('Call accepted', data);
WebRTCSDK.onCallRejected = (data) => console.log('Call rejected', data);
WebRTCSDK.onParticipantJoined = (participant) => console.log('Participant joined', participant);
WebRTCSDK.onParticipantLeft = (participant) => console.log('Participant left', participant);
WebRTCSDK.onError = (error) => console.error('WebRTC Error', error);
WebRTCSDK.onOnlineUsers = (users) => console.log('Online users', users);

Create & join a call

// Create a new call
const call = await WebRTCSDK.createCall('video'); // 'audio' or 'video'
const callId = call.callId;

// Join an existing call
await WebRTCSDK.joinCall(callId);

Accept / reject call

WebRTCSDK.acceptCall(callId, callerId);
WebRTCSDK.rejectCall(callId, callerId);

Toggle audio & video

WebRTCSDK.toggleAudio(false); // mute/unmute
WebRTCSDK.toggleVideo(false); // disable/enable camera

Leave call

WebRTCSDK.leaveCall();

Disconnect from server

WebRTCSDK.disconnect();

Support

For issues and support, contact: [email protected]

Developed by

xaviasolutions.com