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react-noise

v0.2.11

Published

A light-weight react component for creating noise textures

Downloads

10

Readme

react-noise

react-noise is a light-weight react component that helps achieve a high-def 'noisy' texture effect. It supports both static and animated rendering as well as themeing.

https://github.com/Moniet/react-noise/assets/20152320/6f46e060-3715-46b8-8a70-85ffa3a9f383

Installation

// with pnpm :
pnpm i react-noise

//with npm :
npm i react-noise

// with yarn
with yarn : yarn add react-noise`

Usage

Without config

"use client" // if using next.js

import { Noise, NoiseContent } from "react-noise"
import "react-noise/css" // 🚧 required for base styling and animation

const cardStyle = {
  width: '100%',
  height: '100%',
  borderRadius: '20px'
  backgroundImage: "var(--bg-image)",
  overflow: 'hidden' // 🚧 to prevent noise overflow, not applied by default
}

const labelStyle = {
  fontSize: '4rem',
  color: 'white'
}

const contentStyle = {
  display: 'flex',
  justifyContent: 'center',
  alignItems: 'center'
}


const NoisyImageCard = ({  bgImage, label, animate }) => {

  return (
    <Noise
      isAnimated={animate} // ✨
      style={{
        ...cardStyle,
        '--bg-image': bgImage
      }}
    >
      {/*👇 an (optional) helper for easier content styling (recommended) */}
      <NoiseContent style={contentStyle}>
        <div style={labelStyle}>
          {label}
        </div>
      </NoiseContent>
    </Noise>
  )
}

With config

...

useNoiseConfig({ // should be set at top level, e.g App.tsx
  key: "img-noise",  // 🚧 needed as a cache key, and when referencing in the <Noise /> component
  color: "50 50 50", // rgb pattern
  opacity: 0.25      // 0-1 range
}, [deps_array])

const NoisyImageCard = ({  bgImage, label, animate }) => {
  return (
    <Noise
      isAnimated={animate} // ✨
      style={{
        ...cardStyle,
        '--bg-image': bgImage
      }}
      noiseKey="img-noise" // this refers to the cached noise config, see "Noise Config" to learn more
    >
      <NoiseContent style={contentStyle}>
        <div style={labelStyle}>
          {label}
        </div>
      </NoiseContent>
    </Noise>
  )
}

Noise Component Props

| Prop | Type | Default Value | | ------------ | --------------- | ------------- | | opacity | number | 1 | | className | string | "" | | noiseKey | string | "default" | | isAnimated | boolean | false | | style | CSSProperties | {} |

Noise Config

The noise config enables :

  • Dark/Light mode theming
  • Controlling noise resolution (can help save memory)
  • Setting noise opacity
  • Setting the noise color

Usage

  const isDarkMode = useDarkMode()

  useConfig({
    key: 'custom',
    color: isDarkMode ? "255 255 255" : "0 0 0",
    opacity: isDarkMode ? 0.2 : 0.5 // from 0-1
  }, [isDarkMode])  // taking the dependency arr to re-render

    useConfig({
    key: 'custom-2',
    color: isDarkMode ? "50 50 50" : "10 10 10",
    opacity: isDarkMode ? 0.25 : 0.45
  }, [isDarkMode])

  <Noise noiseKey="custom"  />
  <Noise noiseKey="custom-2" />

useNoiseConfig props

| Property | Type | Default Value | Description | | ------------ | -------- | ------------- | ---------------------------------- | | key | string | 'default' | Cache key to track configs | | color | string | '50 50 50' | RGB values representing the color | | opacity | number | 0.1 | Opacity value, ranging from 0 to 1 | | resolution | object | 1920x1080px | Definition of the Noise |

🚧 Config Tip

To save memory & computation, it may be advisable to reduce the resolution if you don't require default 1920x1080 size.

How it works

The noise is created using the canvas api. To improve performance the noise is only rendered off-screen, once per noise config. This rendering (kind-of) happens in the useNoiseConfig. This is why we pass the noiseKey to the Noise component so we can retrieve the cached canvas value and then render the noise based on those settings.

🏗️ Coming Soon

SSR support

The SSR only version of the component is in the works. Ideally we should be able to generate the noise image on the server-side to reap the benefits RSC.

This can be potentially achieved through the node canvas library. The downside might be the large img file we would need to generate per component.

Gradient Noise

SVG fractal noise enables some cool effects, it would be cool to abstract this into a react component and optionally enable some animation.

References

  • https://stackoverflow.com/questions/22003491/animating-canvas-to-look-like-tv-noise#22003901
  • https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API/Tutorial/Optimizing_canvas