react-state-monad
v1.0.28
Published
A set of hooks to manage/transform/filter states with monads in React
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React State Monad
A set of hooks to manage/transform/filter states with monads in React.
Description
react-state-monad provides a set of monadic state management utilities, specifically designed to work seamlessly with
React's state hooks. It allows you to manage, transform, and filter states in a functional and declarative way using
monads like Maybe and Option.
This library leverages the power of monads to encapsulate state changes, enabling a cleaner, more predictable way to handle various state conditions in React.
Features
- Manage state using monads like
MaybeandOption. - Simplify handling of undefined or null values in state.
- Leverage functional programming patterns in React state management.
- Support for TypeScript with full type definitions.
Installation
You can install react-state-monad using npm or yarn:
npm install react-state-monador
yarn add react-state-monadUsage
Here's an example of how you can use the hooks in your React components:
useStateObject<T>
This hook initializes a StateObject with the provided initial value. It uses React's useState hook to manage the internal state and returns a StateObject that represents the current state.
Parameters: initialState: The initial value of the state. This value can be of any type, determined by the generic
type T.
Returns a StateObject of type T representing the initialized state. This StateObject is an instance
of ValidState, which
encapsulates the state value and provides a setValue function to update it.
useEmptyState<T>
This hook initializes a StateObject with an empty state. It is useful as a fallback when no valid state is available.
Parameters: None.
Returns a StateObject of type T representing an empty state. This StateObject is an instance of EmptyState,
which encapsulates the absence of a state value.
useElementState<T>
This hook allows you to derive and update a specific element in an array within a StateObject. It is useful for
managing state at a granular level within an array.
Parameters:
state: TheStateObjectcontaining an array.index: The index of the element to be derived.
Returns a StateObject of type T representing the element at the given index. If the index is out of bounds or the
state is empty, it returns an instance of EmptyState. Otherwise, it returns an instance of ValidState, which
encapsulates the element value and provides a setValue function to update it.
useFieldState<TOriginal, TField>
This hook derives a field from the state object and creates a new StateObject for the field's value. It is useful for
managing state at a granular level within an object.
Parameters:
state: TheStateObjectcontaining the original state.field: The field name to be derived from the state.
Returns a StateObject of type TField representing the derived field. This StateObject is an instance
of ValidState, which encapsulates the field value and provides a setValue function to update it.
For example:
import React from 'react';
import {useStateObject, useFieldState} from 'react-state-monad';
const MyComponent = () => {
const userState = useStateObject({
name: 'John Doe',
age: 30,
});
const nameState = useFieldState(userState, 'name');
const ageState = useFieldState(userState, 'age');
return (
<div>
<input
type="text"
value={nameState.value}
onChange={(e) => nameState.value = e.target.value}
/>
<input
type="number"
value={ageState.value}
onChange={(e) => ageState.value = parseInt(e.target.value, 10)}
/>
</div>
);
};
export default MyComponent;useRemapArray<T>
This hook maps each element in an array within a StateObject to a new StateObject, allowing for independent updates
of each element while keeping the overall array state synchronized.
Parameters:
state: TheStateObjectcontaining an array.
Returns an array of new StateObjects, each representing an element in the original array. This allows individual
updates while keeping the array state synchronized. If the state has no value, it returns an empty array.
useNullSafety<TOrigin>
This hook ensures a StateObject contains a defined, non-null value. If the StateObject's value is undefined or null, it returns an EmptyState. Otherwise, it returns a ValidState with the value and a setter to update the value.
Parameters:
state: TheStateObjectwhich may contain a value,undefined, ornull.
Returns a StateObject of type TOrigin representing the value if it is defined and non-null, otherwise an EmptyState.
useRemapKeysState<TOriginal, TField>
This hook remaps the keys of a state object to a record of StateObjects, allowing for independent updates of each key while keeping the overall object state synchronized.
Parameters:
state: TheStateObjectcontaining the original state.
Returns a record where each key is mapped to a new StateObject representing the value of that key, allowing individual updates while keeping the object state synchronized. If the state has no value or is an array, it returns an empty object.
Complete Example
Here's a more complete example demonstrating the usage of useStateObject, useFieldState, useElementState,
and useRemapArray hooks in a React component:
const AgeField = (props: { ageState: StateObject<number> }) => <div>
<label>Age:</label>
<input
type="number"
value={props.ageState.value}
onChange={x => props.ageState.value = parseInt(x.target.value, 10)}
/>
</div>;
const NameField = (props: { nameState: StateObject<string> }) => {
return <div>
<label>Name:</label>
<input
type="text"
value={props.nameState.value}
onChange={x => props.nameState.value = x.target.value}
/>
</div>;
}
const HobbyField = (props: { hobbyState: StateObject<string> }) => {
return <div>
<input
type="text"
value={props.hobbyState.value}
onChange={x => props.hobbyState.value = x.target.value}
/>
</div>;
}
const HobbiesField = (props: { hobbiesState: StateObject<string[]> }) => {
const hobbyStates: StateObject<string>[] = useRemapArray(props.hobbiesState);
const addHobby = () => {
// Always use the setter to update arrays, do not modify them directly to ensure React state consistency.
// Immutability is key 💗
props.hobbiesState.value = [...props.hobbiesState.value, ''];
}
return <div>
<label>Hobbies:</label>
{
hobbyStates.map((hobbyState, index) => <HobbyField key={index} hobbyState={hobbyState}/>)
}
<button onClick={addHobby}>Add Hobby</button>
</div>;
};
export const UserProfile = () => {
type DudeData = {
name: string;
age: number;
hobbies: string[];
}
// Initialize state with an object containing user details and an array of hobbies
const userState: StateObject<DudeData> = useStateObject({
name: 'John Doe',
age: 30,
hobbies: ['Reading', 'Traveling', 'Cooking'],
});
// Derive state for individual fields
const nameState: StateObject<string> = useFieldState(userState, 'name');
const ageState: StateObject<number> = useFieldState(userState, 'age');
// Derive state for hobbies array
const hobbiesState: StateObject<string[]> = useFieldState(userState, 'hobbies');
return (
<div>
<h1>User Profile</h1>
<NameField nameState={nameState}/>
<AgeField ageState={ageState}/>
<HobbiesField hobbiesState={hobbiesState}/>
</div>
);
};Contributing
Contributions are welcome! If you'd like to contribute to this library, please fork the repository and submit a pull request.
How to Contribute Fork the repository.
- Create a new branch for your feature
git checkout -b feature-name - Commit your changes
git commit -am 'Add new feature' - Push to the branch
git push origin feature-name - Open a pull request. I'll be happy to review it!
License
This project is licensed under the GPL-3.0 License.
Author
Marcos Alvarez
