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react-use-websocket-lite

v1.1.1

Published

React Hook for WebSocket communication

Readme

Build status Release version MIT license

This library is a fork of react-use-websocket which has been stripped down to remove features that most people don't need. Mainly: SocketIO and EventSource support, and connection sharing. See the changelog for more.

There are also some bug fixes and some improvements to reduce the number of unnecessary state changes causing re-renders.

The result is (hopefully) a library that's simpler, and easier to use in a performant way.

Usage

npm install react-use-websocket-lite
# or
yarn add react-use-websocket-lite
import useWebSocket, { ReadyState } from "react-use-websocket-lite";
import { useEffect, useState } from "react";

function Demo() {
    const [messages, setMessages] = useState<string[]>([]);

    const { sendMessage, readyState } = useWebSocket({
        url: "wss://echo.websocket.org",
        onMessage(event) {
            if (typeof event.data === "string") {
                setMessages(prev => [...prev, event.data]);
            }
        }
    });

    useEffect(() => {
        if (readyState === ReadyState.OPEN) {
            sendMessage("hello");
        }
    }, [readyState])

    return (
        <pre>{ JSON.stringify(messages, null, 2) }</pre>
    )
}

Options

type Options = {
    /**
     * The URL which will passed as the 1st argument of WebSocket's constructor
     * @see {@link https://developer.mozilla.org/en-US/docs/Web/API/WebSocket/WebSocket#url}
     */
    url: string | (() => string | Promise<string>) | null
    /**
     * The protocols which will be passed as the 2nd argument of WebSocket's constructor
     * @see {@link https://developer.mozilla.org/en-US/docs/Web/API/WebSocket/WebSocket#protocols}
     */
    protocols?: string | string[]
    /**
     * Whether to connect to the WebSocket
     * @defaultValue `true`
     */
    connect?: boolean
    /**
     * Callback invoked when the WebSocket opens
     * @see {@link https://developer.mozilla.org/en-US/docs/Web/API/WebSocket/open_event}
     */
    onOpen?: (event: WebSocketEventMap['open']) => void
    /**
     * Callback invoked when the Websocket closes
     * @see {@link https://developer.mozilla.org/en-US/docs/Web/API/WebSocket/close_event}
     */
    onClose?: (event: WebSocketEventMap['close']) => void
    /**
     * Callback invoked when the WebSocket receives a message
     * @see {@link https://developer.mozilla.org/en-US/docs/Web/API/WebSocket/message_event}
     */
    onMessage?: (event: WebSocketEventMap['message']) => void
    /**
     * Callback invoked when the WebSocket closes due to an error
     * @see {@link https://developer.mozilla.org/en-US/docs/Web/API/WebSocket/error_event}
     */
    onError?: (event: WebSocketEventMap['error']) => void
    /**
     * Callback invoked when giving up because {@link Options.maxReconnectAttempts} was exceeded.
     * @param numAttempts - The number of attempts
     */
    onReconnectStop?: (numAttempts: number) => void
    /**
     * Callback invoked immediately before the websocket attempts to connect
     * @param attemptNum - The attempt number (first attempt will be 1)
     */
    onConnectAttempt?: (attemptNum: number) => void
    /**
     * Whether to attempt to reconnect after the WebSocket is closed
     * @defaultValue `false`
     */
    shouldReconnect?: boolean | ((event: WebSocketEventMap['close']) => boolean)
    /**
     * The interval in milliseconds between reconnection attempts
     * @defaultValue `5000` (5 seconds)
     */
    reconnectInterval?: number | ((lastAttemptNumber: number) => number)
    /**
     * The maximum number of retries when connecting/reconnecting. Once this
     * limit has been exceeded, the connection will stop automatically trying
     * to connect/reconnect.
     *
     * @defaultValue `undefined` (unlimited)
     */
    maxReconnectAttempts?: number | undefined
    /**
     * Whether to reconnect after an error event
     * @defaultValue `false`
     */
    retryOnError?: boolean
    /**
     * Heartbeat behaviour. A message sent every N milliseconds
     * @defaultValue `undefined` (no heartbeats)
     */
    heartbeat?: HeartbeatOptions
    /**
     * The connection is closed after not receiving a message for
     * this many milliseconds
     *
     * @defaultValue `undefined` (no timeout)
     */
    messageTimeout?: number
}

type HeartbeatOptions = {
    /**
     * The message to send after every {@link HeartbeatOptions.interval}. If provided as a
     * function, the message will be created immediately before each send, allowing dynamic
     * properties like timestamps
     */
    message: WebSocketMessage | (() => WebSocketMessage)
    /**
     * The interval between outgoing heartbeats, in milliseconds
     */
    interval: number
}

type WebSocketMessage = BufferSource | Blob | string

useWebSocket return value

type WebSocketHook = {
    /**
     * Send a websocket message.
     * @param message the message to send
     * @param queueable whether the message may be queued to send when
     *   the websocket connects. Default: true
     */
    sendMessage: (message: WebSocketMessage, queueable?: boolean) => void
    /** The current connection status of the websocket */
    readyState: ReadyState
    /** Get the native websocket. May be null, if for example {@link Options.enabled} is false */
    getWebSocket: () => (WebSocket | null)
}