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reactive-ecs

v1.0.0

Published

A reactive ECS framework for the browser

Readme

reactive-ecs

A Typescript, browser-based reactive ECS framework.

Installation

$ npm install reactive-ecs

[!NOTE] This library is only compatible with web runtimes (or anything that supports EventTarget).

Usage

Create components:

import { Component } from 'reactive-ecs'

export const width = new Component<number>('WIDTH')
export const height = new Component<number>('HEIGHT')

Create system:

import { System } from 'reactive-ecs'

import { width, height } from './components'

class AreaSystem extends System {
  constructor() {
    super([width, height])
  }

  computeAreas() {
    for (const entity of this.getMatchedEntities()) {
      const area = width.getEntityData(entity) * height.getEntityData(entity)
      console.log(`area: ${area}`)
    }
  }

  printMatchedEntityCount() {
    console.log(this.matchedEntityCount)
  }
}

Collect matched entities:

import { Entity } from 'reactive-ecs'

import { AreaSystem } from './area-system'
import { width, height } from './components'

const areaSystem = new AreaSystem()

const square = new Entity(1)

square.addComponent(width, 5)
square.addComponent(height, 10)

areaSystem.computeAreas()

// "area: 50"

areaSystem.printMatchedEntityCount()

// "1"

Tags (data-less components)

Components can be configured to not accept data, in which case they behave like tags:

import { Component } from 'reactive-ecs'

export const special = new Component('SPECIAL')

// ...

entity.addComponent(special)

Clean up

Destroy systems before dereferencing to clean up dangling event listeners:

system.destroy()