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reactnatively-glass

v4.0.0

Published

Liquid Glass rendering engine for Reactnatively — blur, vibrancy, depth

Readme

reactnatively-glass

Glass rendering engine for Reactnatively.

Install

Most apps should install the full framework:

npm install reactnatively

Install reactnatively-glass directly only when building a custom package on top of the glass engine without the full component framework.

Most users should import glass APIs from reactnatively:

import {
  GlassView,
  useGlassStyle,
  resolveGlass,
  GlassPlatformProvider,
} from 'reactnatively';

Power users can use the optional subpath:

import { GlassView, resolveGlass } from 'reactnatively/glass';

What It Provides

  • GlassView: layered blur/tint/highlight/border rendering primitive
  • resolveGlass: resolves elevation, variant, material, and color scheme into a render recipe
  • useGlassStyle: glass style helper
  • GlassPlatformProvider: global glass quality, power mode, reduced transparency, and blur budget policy
  • Capability flags such as SUPPORTS_BLUR, IS_NO_GLASS, and GLASS_CAPABILITY

GlassView

<GlassView material="panel" priority="high" borderRadius={20} style={{ padding: 16 }}>
  <Text>Liquid glass</Text>
</GlassView>

Layer stack:

  1. Shadow shell
  2. Clip shell
  3. Native blur when available
  4. Tint overlay
  5. Top-edge highlight
  6. Border ring
  7. Content

Platform Policy

<GlassPlatformProvider
  material={{ quality: 'balanced', powerMode: 'normal' }}
  budget={{ maxBlurSurfaces: 8, degradeStrategy: 'reduce-all-blur' }}
>
  <App />
</GlassPlatformProvider>

Most apps get this automatically through ReactnativelyProvider.