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real-video-sdk

v1.0.0

Published

A starter kit for a real-time video meeting app using WebRTC and Socket.IO.

Readme

README for Real Video Meet

Project Overview

Real Video Meet is a video conferencing application built using WebRTC and Socket.IO. It allows users to join video meetings, communicate in real-time, and manage their audio and video settings. The application is designed to be simple and user-friendly, providing a seamless experience for virtual meetings.

Project Structure

real-video-meet
├── public
│   ├── index.html       # HTML structure for the video meeting application
│   └── client.js        # Client-side JavaScript for WebRTC and Socket.IO
├── server.js            # Express server with Socket.IO integration
├── package.json         # npm configuration file with dependencies
└── README.md            # Project documentation

Setup Instructions

  1. Clone the Repository

    git clone <repository-url>
    cd real-video-meet
  2. Install Dependencies Make sure you have Node.js installed. Then run:

    npm install
  3. Start the Server To start the server, run:

    node server.js

    The server will start on http://localhost:3000 by default.

  4. Access the Application Open your web browser and navigate to http://localhost:3000 to access the video meeting application.

Usage Guidelines

  • Joining a Meeting: Users can join a meeting by sharing the room link.
  • Microphone and Camera: Users can toggle their microphone and camera using the provided buttons.
  • Chat Functionality: Users can communicate via the chat panel during the meeting.

Dependencies

The project uses the following dependencies:

  • express: A web framework for Node.js.
  • socket.io: A library for real-time web applications, enabling real-time, bidirectional communication between web clients and servers.
  • webrtc: A technology that allows audio, video, and data sharing between browser clients (peer-to-peer).

Contributing

Contributions are welcome! If you have suggestions for improvements or features, feel free to open an issue or submit a pull request.

License

This project is licensed under the MIT License. See the LICENSE file for more details.