ripple-canvas
v1.0.1
Published
A React component for creating ripple effects on a canvas
Maintainers
Readme
Ripple Canvas
A customizable React component that creates a ripple effect on a canvas. The component is built using TypeScript and leverages the dat.gui library for real-time control of the ripple and canvas settings.
Features
- Ripple effect that follows the mouse movement on the canvas.
- Customizable settings including ripple size, animation speed, stroke color, and canvas blur.
- Real-time control through
dat.gui.
Installation
You can install the component via NPM:
npm install ripple-canvasUsage
Import and use the RippleCanvas component in your React application:
import React from 'react';
import { RippleCanvas } from 'ripple-canvas';
const App: React.FC = () => {
return (
<div>
<h1>Ripple Effect</h1>
<RippleCanvas />
</div>
);
};
export default App;Customization
Ripple Settings
You can customize the ripple effect by modifying the rippleSettings object inside the RippleCanvas component:
maxSize: Maximum size of the ripple.animationSpeed: Speed at which the ripple expands.strokeColor: Color of the ripple stroke in RGB format.
Canvas Settings
You can also customize the canvas itself by modifying the canvasSettings object:
blur: Amount of blur applied to the canvas.
ratio: Ratio of the canvas size relative to the viewport.
Example
To customize the settings directly within the component:
const rippleSettings = {
maxSize: 200,
animationSpeed: 10,
strokeColor: [255, 100, 100], // Red color
};
const canvasSettings = {
blur: 5,
ratio: 1.5,
};dat.gui Integration
This component uses dat.gui for real-time adjustments of the ripple and canvas settings. When you hover over the canvas, a GUI will appear, allowing you to tweak the settings live.
Adding GUI Controls
If you wish to add more controls or modify existing ones, you can do so by editing the addGuiSettings function in the component:
const addGuiSettings = () => {
const gui = new dat.GUI();
gui.add(rippleSettings, 'maxSize', 0, 1000).step(1);
gui.add(rippleSettings, 'animationSpeed', 1, 30).step(1);
gui.addColor(rippleSettings, 'strokeColor');
const blur = gui.add(canvasSettings, 'blur', 0, 20).step(1);
blur.onChange((value: number) => {
canvas.style.filter = `blur(${value}px)`;
});
};License
This project is licensed under the MIT License - see the LICENSE file for details.
Acknowledgments
The dat.gui library for providing a simple way to create GUI controls.
The React and TypeScript communities for their ongoing support and resources.
