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rollup-shader-chunks

v1.3.0

Published

Rollup plugin for optimising inline GLSL

Downloads

16

Readme

rollup-shader-chunks

Rollup plugin for optimising inline GLSL shaders.

NPM version License CI

Example

This plugin processes template literals marked with a syntax highlighting and embedded script editing hint.

// shaders.js
export const vertex = /* glsl */ `
  void main() {
      gl_Position = mvp * vec4( position, 1.0 );
  }
`;

Install

npm i rollup-shader-chunks --save-dev

Usage

// rollup.config.js

import { shaderChunks } from 'rollup-shader-chunks';

export default {
  input: 'src/index.js',
  plugins: [
    //... other plugins, preprocessing
    shaderChunks()
    //... other plugins, terser, etc
  ]
  //...other options
};

Defaults

shaderChunks({
  include: [
    // Glob pattern, or array of glob patterns to include
    '**/*.js'
  ],
  exclude: undefined, // Glob pattern, or array of glob patterns to ignore
  enabled: true // Enable or disable the processing of files
});

Scripts

| Action | Command | Description | | ---------- | -------------------- | ---------------------------- | | lint | npm run lint | Run static code analysis | | format | npm run format | Check source file formatting | | format-fix | npm run format-fix | Format source files |

Tools

| Tool | Reference | | ------------ | ------------------------ | | Node.js | https://nodejs.org | | rollup.js | https://rollupjs.org | | ESLint | https://eslint.org | | Prettier | https://prettier.io | | EditorConfig | https://editorconfig.org |

References

| Website | Reference | | ------- | ------------------------------ | | WebGL2 | https://www.khronos.org/webgl/ |

License

This project is released under the MIT License.