romdev-platform-gba
v0.6.0
Published
Game Boy Advance binaries for romdev: mGBA emulator core + arm-none-eabi-gcc toolchain (cc1 / as / ld / objcopy) (WASM). These ship together because nothing else uses them + ARM/Thumb disassembly (objdump).
Readme
romdev-platform-gba
Game Boy Advance bundle: mGBA emulator core + arm-none-eabi-gcc toolchain
(cc1/as/ld/objcopy/objdump) — the objdump also powers ARM/Thumb disassembleRom +
byte-exact disassembleProject — as WebAssembly.
A binary package for romdev — it ships the
prebuilt WebAssembly + JS glue and is resolved by the main romdev package on
demand. You normally install romdev, not this package directly.
Upstream & license
Bundles: mGBA, arm-none-eabi-gcc.
License: mGBA: MPL-2.0. arm-none-eabi-gcc/binutils: GPL-3.0 with GCC Runtime Library Exception (does not encumber compiled ROMs).
This package redistributes the upstream binary built to WebAssembly; the source
is fetched from a pinned upstream commit at build time (see the romdev repo's
scripts/versions.json and BUILDING.md). See the romdev repo NOTICE for the
full third-party inventory.
