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rtmp-client

v1.6.2

Published

RTMP client

Downloads

360

Readme

npm version

About

RTMP client.

Usage

Install using npm:

$ npm install rtmp-client

NetConnection

const { NetConnection } = require('rtmp-client');

const nc = new NetConnection();
nc.onStatus = function (info) {
	if (info.code === 'NetConnection.Connect.Success') {
		nc.call('foo', {
			'onResult': console.log.bind(console),
			'onStatus': console.error.bind(console),
		}, 'bar');
	}
};
nc.rpcName = async function (...args) {
	console.log('server called rpcName', ...args);
};
nc.connect('rtmp://127.0.0.1:1935/app/instance');

Documentation: netconnection-class.html

SharedObject

Since there was nothing in the RTMP spec about the messages, I've documented them in SharedObject.md

const so = SharedObject.get('foo', false, nc);
so.onStatus = (info) => {
	console.log(info);
};
so.onSync = (list) => {
	console.log('shared object changes', list);
};

Documentation: sharedobject-class.html

Client

The Client class used behind NetConnection is also exported but undocumented.

Check the source code in Client.js if you need to use it for example to create an RTMP server.

const { Client } = require('rtmp-client');

Implementation status

  • [x] NetConnection
  • [x] SharedObject
    • [x] basic functionality
    • [x] lock()/unlock() (non-proxied)
    • [ ] mark()/send()/handlerName()
  • [ ] Stream
  • [ ] NetStream

Lock/unlock

Based on observation lock() should defer writes from clients until unlock() is called.

Right now this functionality is not directly implemented, but technically consumer code could simulate it.