npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2026 – Pkg Stats / Ryan Hefner

saveframe

v0.0.5

Published

Save frames to disk out of a canvas element from browser

Readme

SaveFrame

Render an in-browser canvas application to png sequence file saved to disk using a Node.js script.

npm version

Install

npm install saveframe

Run the server

The server is a Node.js script, you can run it with:

node node_modules/saveframe/server.js <foldername>

where <foldername> is the folder where to put the png files (must be present and writable)

Configure the client

Include the required libraries and use the proper method to interact with the server.

Here a quick sample:

<html>
	<head>
		<script src="node_modules/socket.io-client/dist/socket.io.js"></script>
		<script src="node_modules/saveframe/client.js"></script>
	</head>

	<body>
		<canvas></canvas>

		<script type="text/javascript">
			var canvas = document.querySelector('canvas')
			
			// specify the canvas you want to render to disk
			SaveFrame.init(canvas)

			// draw something on your canvas
			var ctx = canvas.getContext('2d')
			ctx.fillStyle = '#f00'
			ctx.fillRect(20, 20, 100, 100)
			
			// save the frame to disk (into 'tmp/frame-0.png')
			SaveFrame.save()
		</script>
	</body>
</html>

The PNG size will match the canvas size. You can then create a video using the image sequence, Quicktime of other similar tools do this job.

Run the client

To run the client file with the browser use a local webserver of your choice (http-server, browser-sync, python SimpleHTTPServer, whatever...).


You can watch e quick test here with this WelGL canvas: