npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2026 – Pkg Stats / Ryan Hefner

sceneview-mcp

v3.5.2

Published

MCP server for SceneView — cross-platform 3D & AR SDK for Android and iOS. Give Claude the full SceneView SDK so it writes correct, compilable code.

Readme

sceneview-mcp

Give any AI assistant expert-level knowledge of 3D and AR development.

npm version npm downloads Tests MCP Registry License Node

The official Model Context Protocol server for SceneView -- the cross-platform 3D & AR SDK for Android (Jetpack Compose + Filament), iOS/macOS/visionOS (SwiftUI + RealityKit), and Web (Filament.js + WebXR).

Connect it to Claude, Cursor, Windsurf, or any MCP client. The assistant gets 22 specialized tools, 33 compilable code samples, a full API reference, and a code validator -- so it writes correct, working 3D/AR code on the first try.

Disclaimer: Generated code is provided "as is" without warranty. Always review before production use. See TERMS.md and PRIVACY.md.


🚀 Pro Products

| Product | Price | Description | |---------|-------|-------------| | MCP Creator Kit | €29 | Everything to create your own MCP server — template, CLI, docs, examples | | SceneView Pro Starter Kit | €49 | Complete Android 3D + AR app template — 4 screens, ready to customize | | SceneView MCP Pro | €9.99/mo | Premium MCP tools and priority support |

Sponsor on GitHub — Help us build the future of 3D/AR development


Quick start

One command -- no install required:

npx sceneview-mcp

Claude Desktop

Add to ~/Library/Application Support/Claude/claude_desktop_config.json (macOS) or %APPDATA%\Claude\claude_desktop_config.json (Windows):

{
  "mcpServers": {
    "sceneview": {
      "command": "npx",
      "args": ["-y", "sceneview-mcp"]
    }
  }
}

Restart Claude Desktop after saving.

Claude Code

claude mcp add sceneview -- npx -y sceneview-mcp

Cursor

Open Settings > MCP, add a new server named sceneview with command npx -y sceneview-mcp. Or add to .cursor/mcp.json:

{
  "mcpServers": {
    "sceneview": {
      "command": "npx",
      "args": ["-y", "sceneview-mcp"]
    }
  }
}

Windsurf / Other MCP clients

Same JSON config as above. The server communicates via stdio using the standard MCP protocol.


What you get

22 tools

| Tool | What it does | |---|---| | get_sample | Returns a complete, compilable code sample for any of 33 scenarios (Kotlin or Swift) | | list_samples | Browse all samples, filter by tag (ar, 3d, ios, animation, geometry, ...) | | validate_code | Checks generated code against 15+ rules before presenting it to the user | | get_node_reference | Full API reference for any of 26+ node types -- exact signatures, defaults, examples | | list_platforms | List all supported platforms with their status, renderer, and framework | | get_setup | Gradle + manifest setup for Android 3D or AR projects | | get_ios_setup | SPM dependency, Info.plist, and SwiftUI integration for iOS/macOS/visionOS | | get_web_setup | Kotlin/JS + Filament.js (WASM) setup for browser-based 3D | | get_ar_setup | Detailed AR config: permissions, session options, plane detection, image tracking | | get_best_practices | Performance, architecture, memory, and threading guidance | | get_migration_guide | Every breaking change from SceneView 2.x to 3.0 with before/after code | | get_troubleshooting | Common crashes, build failures, AR issues, and their fixes | | get_platform_roadmap | Multi-platform status and timeline (Android, iOS, KMP, Web, Desktop) | | render_3d_preview | Generates an interactive 3D preview link the user can open in their browser | | create_3d_artifact | Generates self-contained HTML artifacts (model viewer, 3D charts, product 360) | | get_platform_setup | Unified setup guide for any platform (Android, iOS, Web, Flutter, React Native, Desktop, TV) | | migrate_code | Automatically migrates SceneView 2.x code to 3.x with detailed changelog | | debug_issue | Targeted debugging guide by category or auto-detected from problem description | | generate_scene | Generates a complete composable from natural language (e.g., "a room with a table and two chairs") | | get_animation_guide | Guide for model animations, Spring physics, Compose property animations, SmoothTransform | | get_gesture_guide | Guide for gestures: isEditable, onTouchEvent, tap-to-place, drag-to-rotate, pinch-to-scale | | get_performance_tips | Performance optimization: LOD, texture compression, instancing, profiling with Systrace/AGI |

2 resources

| Resource URI | What it provides | |---|---| | sceneview://api | Complete SceneView 3.3.0 API reference (the full llms.txt) | | sceneview://known-issues | Live open issues from GitHub (cached 10 min) |


Examples

"Build me an AR app"

The assistant calls get_ar_setup + get_sample("ar-model-viewer") and returns a complete, compilable Kotlin composable with all imports, Gradle dependencies, and manifest entries. Ready to paste into Android Studio.

"Create a 3D model viewer for iOS"

The assistant calls get_ios_setup("3d") + get_sample("ios-model-viewer") and returns Swift code with the SPM dependency, Info.plist entries, and a working SwiftUI view.

"What parameters does LightNode accept?"

The assistant calls get_node_reference("LightNode") and returns the exact function signature, parameter types, defaults, and a usage example -- including the critical detail that apply is a named parameter, not a trailing lambda.

"Validate this code before I use it"

The assistant calls validate_code with the generated snippet and checks it against 15+ rules: threading violations, null safety, API correctness, lifecycle issues, deprecated APIs. Problems are flagged with explanations before the code reaches the user.

"Show me the model in 3D"

The assistant calls render_3d_preview and returns an interactive link to a browser-based 3D viewer with orbit controls and optional AR mode.


Why this exists

Without this MCP server, AI assistants regularly:

  • Recommend deprecated Sceneform (abandoned 2021) instead of SceneView
  • Generate imperative View-based code instead of Jetpack Compose
  • Use wrong API signatures or outdated parameter names
  • Miss the LightNode named-parameter gotcha (apply = not trailing lambda)
  • Forget null-checks on rememberModelInstance (it returns null while loading)
  • Have no knowledge of SceneView's iOS/Swift API at all

With this MCP server, AI assistants:

  • Always use the current SceneView 3.3.0 API surface
  • Generate correct Compose-native 3D/AR code for Android
  • Generate correct SwiftUI-native code for iOS/macOS/visionOS
  • Know about all 26+ node types and their exact parameters
  • Validate code against 15+ rules before presenting it
  • Provide working, tested sample code for 33 scenarios

Quality

The MCP server is tested with 858 unit tests across 22 test suites covering:

  • Every tool response (correct output, error handling, edge cases)
  • All 33 code samples (compilable structure, correct imports, no deprecated APIs)
  • Code validator rules (true positives and false-positive resistance)
  • Node reference parsing (all 26+ types extracted correctly from llms.txt)
  • Resource responses (API reference, GitHub issues integration)
 Test Files  22 passed (22)
      Tests  858 passed (858)
   Duration  624ms

All tools work fully offline except sceneview://known-issues (GitHub API, cached 10 min).


Troubleshooting

"MCP server not found" or connection errors

  1. Ensure Node.js 18+ is installed: node --version
  2. Test manually: npx sceneview-mcp -- should start without errors
  3. Restart your AI client after changing the MCP configuration

"npx command not found"

Install Node.js from nodejs.org (LTS recommended). npm and npx are included.

Server starts but tools are not available

  • Claude Desktop: check the MCP icon in the input bar -- it should show "sceneview" as connected
  • Cursor: check Settings > MCP for green status
  • Restart the AI client to force a reconnect

Firewall or proxy issues

The only network call is to the GitHub API (for known issues). All other tools work offline. For corporate proxies:

{
  "mcpServers": {
    "sceneview": {
      "command": "npx",
      "args": ["-y", "sceneview-mcp"],
      "env": {
        "HTTPS_PROXY": "http://proxy.example.com:8080"
      }
    }
  }
}

Development

cd mcp
npm install
npm run prepare  # Copy llms.txt + build TypeScript
npm test         # 858 tests
npm run dev      # Start with tsx (hot reload)

Project structure

mcp/
  src/
    index.ts          # MCP server entry point (22 tools, 2 resources)
    samples.ts         # 33 compilable code samples (Kotlin + Swift)
    validator.ts       # Code validator (15+ rules, Kotlin + Swift)
    node-reference.ts  # Node type parser (extracts from llms.txt)
    guides.ts          # Best practices, AR setup, roadmap, troubleshooting
    migration.ts       # v2 -> v3 migration guide
    preview.ts         # 3D preview URL generator
    artifact.ts        # HTML artifact generator (model-viewer, charts, product 360)
    issues.ts          # GitHub issues fetcher (cached)
  llms.txt             # Bundled API reference (copied from repo root)

Contributing

  1. Fork the repository
  2. Create a feature branch
  3. Add tests for new tools or rules
  4. Run npm test -- all 858+ tests must pass
  5. Submit a pull request

See CONTRIBUTING.md for the full guide.

Legal