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schematicannon

v0.1.2

Published

Library for rendering Create mod schematics in the browser

Readme

Schematicannon

Library for rendering Create Mod schematics on top of the Deepslate vanilla Minecraft renderer.

Features

  • Create rendering: View Create structures (NBT) in the browser with support for kinetic components.
  • Asset import: CLI tool to download necessary assets from Modrinth and MCMeta.
  • Flywheel implementation: Handles kinetic visuals.

Installation

pnpm add schematicannon

Setup

1. Generate Assets

Schematicannon requires assets (models, textures, blockstates) from Minecraft and the Create mod. Use the CLI to download and extract them:

pnpx schematicannon generate-assets -d ./assets

or after installation:

pnpm generate-assets

2. Implementation

import { createStructureViewer } from 'schematicannon';

const viewer = createStructureViewer({
  canvas: document.getElementById('viewport') as HTMLCanvasElement,
  createAssetsBase: '/assets/create/6.0.9/',
  vanillaAssetsBase: '/assets/minecraft/1.21.1/'
});

// Subscribe to events (loading progress, errors, etc.)
viewer.observer.subscribe(event => {
  if (event.type === 'loading-progress') {
    console.log(event.message);
  }
  if (event.type === 'fatal-error') {
    console.error(event.message, event.error);
  }
});

// Load an NBT file
const response = await fetch('/path-to-your/schematic.nbt');
const buffer = await response.arrayBuffer();
await viewer.loadStructure(buffer);

CLI Reference

npx schematicannon generate-assets [options]

  • -d, --directory <path>: Output directory (default: ./assets)
  • --clear: Clear output directory before starting.

License

MIT