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scratch-asset-types

v1.2.0

Published

Data typing discovery and MIME content-type handling across all media types that the Scratch environment expects

Downloads

7

Readme

scratch-asset-types Build Status

A library for detecting types for Scratch backend services that is optimized for the specific file types that Scratch services depend on.

Usage:

Three possible use cases:

bufferCheck, syncCheck, asyncCheck

These will return null if the type is not recognized. If recognized, a JSON object will be returned of the form:

{ext: 'gif', mime: 'image/gif'}

Examples:

Synchronous check on if a filename includes an acceptable extension:

const assetTypes = require('scratch-asset-types');
const result = assetTypes.acceptableExtension('filename');

Synchronous check on a buffer:

const assetTypes = require('scratch-asset-types');
const result = assetTypes.bufferCheck(someBuffer);

Synchronous check on a filename:

const assetTypes = require('scratch-asset-types');
const result = assetTypes.syncCheck('full/path/to/filename');

Asynchronous check on a filename:

const assetTypes = require('scratch-asset-types');
assetTypes.asyncCheck('full/path/to/filename').then( ... );

There is no asynchronous check on a buffer as that would be highly inefficent.

Thanks to file-type

This library is derived from the more general file-type npm module.