screepsmod-auth
v2.9.0
Published
[](https://npmjs.org/package/screepsmod-auth)
Downloads
5,038
Readme
screepsmod-auth
This adds user/pass auth to the screeps private server
Installation
npm install screepsmod-authin your server folder.- Thats it!
Usage
Web Form Method
- Open the steam client at least once (Required to create initial account)
- Goto http://yourServerHostOrIP:21025/authmod/password/
- Enter your desired password
- Click Signin with steam
- Your password should be set and you be able to login via API
Server CLI method
- Open the screeps server CLI (
npx screeps clior via Steam Server UI) - Run
auth.setPassword('Username', 'YourDesiredPassword') - Now you should be able to login via API
Configuration
Registration settings can be provided either via .screepsrc or, with screepsmod-admin-utils installed, config.yml (serverConfig).
When the same setting exists in both, config.yml takes precedence, and those settings are live-reloaded without restarting the server.
Server Password
Set SERVER_PASSWORD in the environment to protect the server and disable user registration.
When set:
- New user registration via
/api/register/submitis rejected config.auth.info.allowRegistrationisfalse- Authenticated API requests include the password as the
X-Server-Passwordheader
Clients connecting to the server must send this password (for example via the X-Server-Password header) in addition to their auth token.
Github Auth
Set GITHUB_CLIENT_ID and GITHUB_CLIENT_SECRET in the environment.
Make sure to set the callback url to point to /api/auth/github/return on your server. ex: https://screeps.mydomain.com/api/auth/github/return
Get the id and secret from your Github settings: https://github.com/settings/developers
GitLab Auth
Set GITLAB_APP_ID, GITLAB_APP_SECRET, and optionally GITLAB_URL (defaults to https://gitlab.com) in the environment.
Initial CPU and Spawn Blocking
You can set the initial CPU that gets placed on a user (Steam users always receive 100), and also control whether the new user can place spawns. This can be used in combination with a whitelist or manual approval to control spawning.
.screepsrc
[auth]
registerCpu = 100
preventSpawning = falseconfig.yml
serverConfig:
auth:
registerCpu: 100
preventSpawning: falseServer CLI commands
This mod uses the auth namespace to expose commands to the server's CLI:
auth.setPassword(username, password)- Set a user's password for API loginauth.createAuthToken(username, description?)- Creates a full-access API token for a given userauth.listUserTokenRateLimits(username)- Lists all tokens for a user and active no-ratelimit windows.auth.getTokenRateLimit(username?)- Shows currently active rate-limit usage per token (optionally scoped to one user).
Auth token rate limiting
Rate limiting for persistent API tokens is disabled by default. When enabled, limits match the official Screeps auth token docs.
Enable via .screepsrc:
[auth]
rateLimitEnabled = true
ratelimit.global = 240,60
ratelimit.GET.api.user.memory = 2880,86400
ratelimit.GET.api.user.code = nullKey pattern: ratelimit.<METHOD>.<path.with.dots> (e.g. ratelimit.GET.api.game.market.orders = 120,3600). Value is max,window in seconds; max alone overrides only the limit count; null disables that bucket (max: null).
serverConfig:
auth:
rateLimitEnabled: true
rateLimits:
global: { max: 240, window: 60 }
"GET /api/user/memory": { max: 2880 }
"GET /api/user/code": { max: null }API
config.auth.config
Resolved mod configuration (merged from .screepsrc and config.yml). Examples: config.auth.config.registerCpu, config.auth.config.rateLimitEnabled, config.auth.config.rateLimits.
config.auth.authUser(username,password)
Returns a Promise, resolves to either the user object or false

