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shadertoy2webgl

v0.7.0

Published

Convert ShaderToy shaders to WebGL2 - CLI and library

Readme

Install

npm install -g shadertoy2webgl
# or
npx shadertoy2webgl <response.json>

Usage

One flow:

  1. Open a shader on shadertoy.com in your browser.
  2. Open DevTools (F12) → Network.
  3. Reload or open the shader so the shadertoy (POST) request appears.
  4. Click it → Response tab → copy the response body (the JSON) or right‑click → Save as.
  5. Save to a file (e.g. shader.json).
  6. Run:
shadertoy2webgl shader.json
# or multiple files
shadertoy2webgl a.json b.json
# overwrite existing dirs
shadertoy2webgl --force shader.json

Options: --force (overwrite), --debug, --help, --version.

Output: a directory per shader (named by shader id) with index.html, shader.js, shader.json.

Library

import { shadertoy2webgl } from 'shadertoy2webgl';

const results = await shadertoy2webgl('shader.json', { force: true });
// results = [{ shaderId, html, js }, ...]

Features

  • Converts ShaderToy shaders to WebGL2
  • Handles ShaderToy uniforms (iResolution, iTime, iFrame, iMouse)
  • Zero dependencies, Node.js >= 18, ESM

Demos

Testing

npm test

License

MIT