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shadesmar-cli

v0.1.0-beta.0

Published

an old school choose your own adventure style game based on brandon sanderson's "cosmere".

Readme

Shadesmar CLI (beta)

npm (beta) Node Ko-fi

An old-school, choose-your-own-adventure terminal game inspired by Brandon Sanderson's Cosmere.

This is a fan-made, non-commercial project. Not affiliated with or endorsed by Brandon Sanderson or Dragonsteel Entertainment.

Shadesmar CLI screenshot

Why you'll like it

  • Immersive terminal presentation (figlet + boxen + chalk)
  • Branching dialogue trees with keyboard-driven choices
  • Zero config: install globally and play in seconds

Requirements

  • Node.js 18+ (ES Modules + top‑level await)

Quick start

# global install (recommended)
npm install -g shadesmar-cli@beta

# or run once without installing
npx shadesmar-cli@beta

Then launch:

shadesmar
# or
shadesmar-cli

Use arrow keys to navigate; press Enter to choose.

Local development

npm install
npm run validate-scenes
node index.js

Project layout

  • index.js – CLI entrypoint and game loop
  • prologue.js – Prologue scene tree
  • scripts/validateScenes.js – simple integrity check for scene links

Troubleshooting

  • Ensure Node 18+ (node -v). Top‑level await requires modern Node.
  • If colors/box borders look odd, try a different terminal font or disable non-UTF8 rendering.
  • If your terminal doesn't capture arrow keys properly, try a different terminal app.

Roadmap

  • Additional chapters beyond the prologue
  • Save/restore progress
  • Accessibility pass (color contrast, screen-reader hints)

Contributing

PRs welcome for copy, new scenes, or accessibility improvements. Keep scenes small and readable, and run npm run validate-scenes before submitting.

License

ISC. See LICENSE.

Credits

  • Built with @clack/prompts, chalk, boxen, figlet, and ora.
  • World inspired by the Cosmere (Brandon Sanderson). All rights to original IP remain with their respective owners. This tool is for fans, by fans.