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shapes-interaction

v1.0.4

Published

A lightweight library of basic geometry shapes interactions

Downloads

8

Readme

Shapes-Interaction-Library

A lightweight library of basic geometry shapes interactions. Enables a possibility of shape intersection determination or situation when shape contains other shape.

Installation

node :

$ npm install shapes-interaction

web :

<script src="unpkg.com/[email protected]/index.min.js"></script>

API

This module exports two functions:

The intersection function takes two shapes as an input and returns 'true' if shapes intersect or 'false' if shapes do not intersect

intersection(shape1, shape2)

The contain function takes two shapes as an input and returns 'true' if first shape contains second shape or 'false' if first shape does not contain second shape

contain(shape1, shape2)

Functions maintain 5 types of shapes such as:

point == [x, y] (array of two coordinates of point)

segment == [point, point] == [[x1, y1], [x2, y2]] (array of two points)

rectangle == [[point], width, height] == [[x, y], width, height] (array of vertex, width and height of rectangle)

circle == [[point], radius] == [[x, y], radius] (array of centre and radius of circle)

polygon == [[point1], [point2], ..., [pointN]] == [[x1, y1], [x2, y2], ..., [xN, yN]] (array of N points)

Usage example

Example image

    const shapesInteraction = require('shapes-interaction');

    const segment = [[160, 160], [280, 280]];
    const circle = [[375, 250], 40];
    const rectangle = [[210, 160], 150, 90];
    const polygon = [[75, 155], [245, 35], [420, 155], [355, 350], [140, 350]];

    shapesInteraction.intersection(segment, rectangle);  // true
    shapesInteraction.intersection(circle, segment);     // false
    shapesInteraction.intersection(rectangle, circle);   // true
    shapesInteraction.intersection(polygon, circle);     // true
    shapesInteraction.intersection(rectangle, polygon);  // false
    shapesInteraction.intersection(polygon, segment);    // false

    shapesInteraction.contain(polygon, rectangle);       // true
    shapesInteraction.contain(polygon, segment);         // true
    shapesInteraction.contain(polygon, circle);          // false
    shapesInteraction.contain(rectangle, segment);       // false