npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

simple-neuralnetworks

v1.0.0

Published

A simple and basic neural network class with an example reinforced agent experiment

Downloads

4

Readme

Contains two Javascript classes for very basic neural networks:

  • .Network: a basic bare-bones Neural Network. Constructor: Network(number); number being the amount of neurons in the input layer. Add extra layers using network.addLayer(neuronCount). The last layer will automatically be used as output layer. Connections between layers are created automatically. Call network.getOutputs(inputs) to receive the network output, with "inputs" being a number array of the size of the network's input layer. Calling network.mutate() will slightly randomly modify the neurons in the network.

    Networks can be converted to strings and back using network.toString() and Network.Parse(string).

  • .ReinforcedAgent: an implementation of a Neural Network in an agent which can learn from positive and negative reinforcement. Construct using ReinforcedAgent(network, learnSpeed, learnSteps)

    • "network" is an existing Neural Network the agent will use.
    • "learnSpeed" determines how severely a network will change after an iteration. (defaults to 1)
    • "learnStepSize" determines the amount of feedback, both positive and negative, will be received before starting a new iteration. (defaults to 5) Both learnSpeed and learnStepSize should never be equal to 0 or lower.

    Like the Neural Network, the ReinforcedAgent can be transformed into a string and parsed. The agent.getOutputs(inputs) also works in the same way. In addition, the network can receive feedback using agent.reward(amount) and agent.punish(amount). "amount" defaults to 1.