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slippi-api

v1.0.3

Published

Slippi ranked netplay API client and CLI

Readme

slippi-api

An unofficial Slippi ranked netplay API client and CLI for Super Smash Bros. Melee.

  • Fetch ranked player data
  • Compute ranks, win rates, and character usage
  • Includes a CLI and a JavaScript API
  • ES Modules, zero config

⚠️ This package is not affiliated with Slippi. It uses Slippi’s internal GraphQL endpoint.


Installation

npm install slippi-api

Or run via npx:

npx slippi MANG#0

CLI Usage

After install:

npx slippi MANG#0

Multiple players:

npx slippi MANG#0 ZAIN#0 IBDW#0

Example output:

Mango (MANG#0)
Rank: Master 3 (2310)
Record (sets): 120W - 80L (60.0%)
Main: FOX
Profile: https://slippi.gg/user/MANG-0

JavaScript Usage

Basic example

import { SlippiAPI } from 'slippi-api';

const api = new SlippiAPI();
const player = await api.getPlayer('MANG#0');

if (player) {
  console.log(player.toString());
}

Fetching Multiple Players

const players = await api.getPlayers(['MANG#0', 'ZAIN#0']);

players.forEach(p => {
  console.log(`${p.displayName} → ${p.getRank()}`);
});

Player Model

SlippiUser exposes computed helpers:

player.displayName
player.connectCode
player.getRank()
player.getProfileUrl()
player.getMainCharacter()
player.getCharacterImages()

Ranked profile

const profile = player.rankedProfile;

profile.wins              // sets won
profile.losses            // sets lost
profile.getTotalSets()    // wins + losses
profile.getTotalCharacterGames() // sum of character games
profile.getWinRate()      // % based on sets

Important:

  • Wins/Losses are sets
  • Character gameCount values are games

Character Usage (Correct Percentages)

player.getCharacterImages().forEach(c => {
  console.log(
    `${c.displayName}: ${c.gameCount} games (${c.percentage}%)`
  );
});

Percentages are calculated as:

character games / total character games

Character Helpers

import * as characters from 'slippi-api/characters';

characters.getCharacterId('FOX');
characters.getCharacterDisplayName('CAPTAIN_FALCON');
characters.getCharacterUrl('FALCO');
characters.getCharacterColor('MARTH');
characters.getAllCharacters();
characters.isValidCharacter('SHEIK');

Rank Helpers

import * as ranks from 'slippi-api/ranks';

ranks.getRank(elo, placement);
ranks.getRankTier('Gold 2');
ranks.getRankDivision('Platinum 3');
ranks.getRankRange('Diamond 1');
ranks.getAllRanks();

Connect Code Validation

SlippiAPI.isValidConnectCode('MANG#0'); // true
SlippiAPI.isValidConnectCode('BADCODE'); // false

Rate Limiting

By default, requests are limited to 1 call per second.

Custom rate limit:

const api = new SlippiAPI({
  maxCalls: 2,
  periodMs: 1000
});

Examples

Run the included examples:

node examples.js

They demonstrate:

  • Single player fetch
  • Multiple players
  • Rank helpers
  • Character usage
  • Validation
  • Custom rate limiting

Disclaimer

This package uses Slippi’s internal GraphQL API and may break if Slippi changes their backend. Use responsibly and avoid excessive request rates.


License

MIT