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snake-ladder-ws

v1.0.2

Published

A real-time, multiplayer WebSocket backend for the classic Snake & Ladder game — built with Node.js, Express, and \`ws\`. Easily plug it into your frontend and start rolling the dice!

Readme

🐍 Snake & Ladder WebSocket Server

A real-time, multiplayer WebSocket backend for the classic Snake & Ladder game — built with Node.js, Express, and `ws`. Easily plug it into your frontend and start rolling the dice!

🚀 Features

  • 🎮 Multiplayer room-based game engine
  • 🎲 Customizable dice logic (start with 1 or 6)
  • 🪜 Built-in snake and ladder logic
  • 🔁 Turn tracking per room
  • 🧑‍🤝‍🧑 Auto-generated room codes
  • ♻️ Reconnection support
  • 🧰 Fully configurable server setup
  • 📦 Publish-ready as an npm package

📦 Installation

Run the following command to install:

npm install snake-ladder-ws

⚡ Quick Usage

Example:

import { createSnakeLadderServer } from "snake-ladder-ws";
createSnakeLadderServer({
PORT: 4000,
maxPlayers: 4,
snakes: { 14: 7, 31: 19 },
ladders: { 3: 22, 8: 26 },
});

🔁 WebSocket Events

create-room

Client ➡️ Server

{"type": "create-room", "name": "Player 1"}

Server ➡️ Client

{"type": "room-created", "roomCode": "ABC123", "playerID": "uuid", "players": 1}

join-room

Client ➡️ Server

{"type": "join-room", "roomCode": "ABC123", "name": "Player 2"}

Server ➡️ Client

{"type": "joined-success", "playerId": "uuid"}

start-game

Client ➡️ Server

{"type": "start-game", "roomCode": "ABC123"}

Server ➡️ Client

{"type": "player-turn", "playerId": "uuid"}

roll-dice

Client ➡️ Server

{"type": "roll-dice", "playerId": "uuid", "roomCode": "ABC123"}

Server ➡️ Client

{"type": "dice-rolled", "diceValue": 5, "playerId": "uuid", "position": 28}

player-move

Client ➡️ Server

{"type": "player-move", "playerId": "uuid", "roomCode": "ABC123", "newPosition": 28}

Server ➡️ Client

{"type": "update-board", "playerId": "uuid", "newPosition": 28}

reconnect

Client ➡️ Server

{"type": "reconnect", "playerId": "uuid", "roomCode": "ABC123"}

Server ➡️ Client

{"type": "reconnected", "roomCode": "ABC123", "playerId": "uuid", "players": [...]}

⚙️ Configuration Options

| Option | Type | Default | Description | | --- | --- | --- | --- | | PORT | number | 4000 | Port to run the WebSocket server on | | maxPlayers | number | 4 | Max players allowed per room | | snakes | object | {} | Custom snake positions {from: to} | | ladders | object | {} | Custom ladder positions {from: to} | | logger | Logger | winston | Optional winston logger instance |

🗂 Project Structure

snake-ladder-ws/
├── dist/ # Compiled JS files
│ ├── constants.js # Default snakes & ladders
│ ├── GameManager.js # Game logic (rooms, players)
│ ├── index.js # Main server logic
│ ├── logger.js # Winston logger
│ ├── server.js # WebSocket + Express wrapper
│ ├── types.js # Type definitions
│ └── utils.js # Utility methods
├── README.md
├── package.json
├── tsconfig.json
├── .env

📦 Publish Info

Package: `snake-ladder-ws`

Version: 1.0.0

Registry: https://www.npmjs.com/package/snake-ladder-ws

👤 Author

Shivam Vishwakarma

GitHub: https://github.com/shivamvishwakarm

Email: [email protected]