snapser-dissonity
v1.8.0
Published
Only for use with Snapser. This is an extension of the Discord Embedded App SDK that allows you to create activities alongside the Dissonity v1 Unity package
Downloads
21
Readme
Who is this package for?
This package is a fork of the original Dissonity package. This particular package been created to be used with Snapser. If you are not building your game on Snapser, please use the original package link.
Snapser
Snapser is a modern alternative to Playfab and Firebase. We have built a starter project in Unity C# which you can deploy as a Discord activity within a manner of minutes, while having full access to Snapser backend services. If you are interested to know more, please register for a Snapser account.
About
Dissonity allows you to easily create Discord activities with Unity. In version 1, the npm and Unity packages share data to provide functionality.
It's designed for a structure similar to the nested-messages example from Discord. You may want to familiarize with that project structure first.
Installation
npm install snapser-dissonity
yarn add snapser-dissonity
pnpm add snapser-dissonityConfiguration
When running the activity, your game build will be inside a nested iframe that we will call "child". The child iframe must have the id "dissonity-child", like:
<iframe id="dissonity-child" src=".proxy/nested/index.html"></iframe>Instead of manually creating an SDK instance, call setupSdk inside the parent index.js with your options:
import { setupSdk } from "snapser-dissonity";
window.addEventListener("DOMContentLoaded", () => {
setupSdk({
clientId: /*your-app-id*/,
tokenRoute: "/v1/auth/discord/login",
method: "PUT",
});
});Where tokenRoute is the route where your server is handling authorization codes and sending back an access token in a POST request:
Request
{ code: string, create_user: bool, access_token: string }Expected response
{ access_token: string, user: UserObject }Example code
app.post("/api/token", async (req, res) => {
const code = req.body.code;
(...)
res.send({ access_token, user });
});That's all the configuration you need inside Node.js! Now, in your Unity project install the Dissonity Unity package.
As a note, there's an already configured Node.js project in the GitHub repository.
