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sse-sync

v0.2.2

Published

SSE-based data sync for Node.js HTTP servers and the browser

Readme

sse-sync

Minimal SSE-based data sync between a Node.js HTTP server and browser clients.

Install

npm install sse-sync

Usage

Server (Node.js HTTP)

import http from 'http';
import { createSyncServer } from 'sse-sync/server';

const sse = createSyncServer({
  getSnapshot: async (req, res) => ({ message: 'Hello' }),
});

const server = http.createServer((req, res) => {
  if (req.url === '/sse') {
    return sse.handler(req, res);
  }
  // handle other routes...
  res.writeHead(404).end();
});

server.listen(3000);

// Broadcast an update
sse.broadcast({ message: 'update' });

Compatible with any framework (Express, Koa, etc.) – just pass the native req/res to sse.handler.

Client (Browser)

import { fetchSyncSource } from 'sse-sync/client';

const controller = new AbortController();

fetchSyncSource('/sse', {
  onSnapshot: (data) => console.log('Initial state:', data),
  onUpdate: (data) => console.log('Update:', data),
  signal: controller.signal,
});

// To disconnect: controller.abort();

API

Server: createSyncServer(options)

  • options.getSnapshot(req, res) – async function, returns the snapshot of the current state when a client connects.
  • options.heartbeatInterval (default 15000) – ms between heartbeats.
  • options.maxClients (default 0 = unlimited)
  • Returns { handler, broadcast, disconnect, clientCount }.
    • handler(req, res) – native Node.js HTTP request handler (async).
    • broadcast(data, { exclude? }) – push an update to all connected clients.
    • disconnect() – close all client connections.
    • clientCount – number of currently connected clients.

Client: fetchSyncSource(url, options)

Wraps @microsoft/fetch-event-source. Returns the underlying Promise (resolves when the connection closes cleanly).

  • options.onSnapshot(data) – called when the initial snapshot is received.
  • options.onUpdate(data) – called for each subsequent update.
  • Any option supported by fetchEventSource can be passed through (e.g. signal, headers, onopen, onclose, onerror).
  • Use an AbortController (options.signal) to disconnect.

Protocol

  • snapshot – a snapshot of the current state sent when a client connects.
  • update – an incremental update broadcast by the server.
  • server-error – custom event for server-side errors.

License

ISC