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sse.js

v2.4.1

Published

A flexible Server-Sent Events source; supports POST requests and custom headers

Downloads

108,978

Readme

sse.js

GitHub License NPM Downloads

sse.js is a flexible EventSource replacement for JavaScript designed to consume Server-Sent Events (SSE) streams with more control and options than the standard EventSource. The main limitations of EventSource are that it only supports no-payload GET requests, and does not support specifying additional custom headers to the HTTP request.

This package is designed to provide a usable replacement to EventSource that makes all of this possible: SSE. It is a fully compatible EventSource polyfill so you should be able to do this if you want/need to:

EventSource = SSE;

Usage

Constructor

var source = new SSE(url, options);

Getting started

The most simple way to use SSE is to create the SSE object, attach one or more listeners, and activate the stream:

var source = new SSE(url);
source.addEventListener('message', function(e) {
  // Assuming we receive JSON-encoded data payloads:
  var payload = JSON.parse(e.data);
  console.log(payload);
});

Like EventSource, SSE will automatically execute the request and start streaming. If you want to disable this behavior, and be more specific as to when the request should be triggered, you can pass the start: false option and later call the stream() method:

var source = new SSE(url, {start: false});
source.addEventListener('message', (e) => { ... });
// ... later on
source.stream();

Passing custom headers

var source = new SSE(url, {headers: {'Authorization': 'Bearer 0xdeadbeef'}});

Making a POST request and overriding the HTTP method

To make a HTTP POST request, simply specify a payload in the options:

var source = new SSE(url, {headers: {'Content-Type': 'text/plain'},
                           payload: 'Hello, world!'});

Alternatively, you can also manually override the HTTP method used to perform the request, regardless of the presence of a payload option, by specifying the method option:

var source = new SSE(url, {headers: {'Content-Type': 'text/plain'},
                           payload: 'Hello, world!',
                           method: 'GET'});

Options reference

| Name | Description | | ----------------- | ----------- | | headers | A map of additional headers to use on the HTTP request | | method | Override HTTP method (defaults to GET, unless a payload is given, in which case it defaults to POST) | | payload | An optional request payload to sent with the request | | withCredentials | If set to true, CORS requests will be set to include credentials | | start | Automatically execute the request and start streaming (defaults to true) | | debug | Log debug messages to the console about received chunks and dispatched events (defaults to false) |

Events

SSE implements the EventTarget interface (just like EventSource) and emits fully constructed Event objects. The type of the event corresponds to the Server-Sent Event's name, and the event's timestamp is the UNIX timestamp of the reception of the event.

Additionally, the events will have the following fields:

  • id: the event ID, if present; null otherwise
  • lastEventId: the last seen event ID, or the empty string if no event with an ID was received
  • data: the event data, unparsed

SSE, like EventSource, will emit the following events:

  • open, when the first block of data is received from the event stream;
  • error, if an error occurs while making the request;
  • abort, as a response to the stream being explicitely aborted by the client;
  • readystatechange, to notify of a change in the ready state of the event source.

Note that all events dispatched by SSE will have the event target initially set to the SSE object itself.

Listening for specific event types

The Server-Sent Events specification allows for arbitrary event types, as the event field of the event. The default event type is message, so you'll most likely want to register a listener for this kind of events. If you expect another type of events, simply register your callback with the appropriate event type:

var source = new SSE(url);
source.addEventListener('status', function(e) {
  console.log('System status is now: ' + e.data);
});
source.stream();

You can also register an event listener with the on<event> style:

var source = new SSE(url);
source.onstatus = function(e) { ... };

You can mix both on<event> and addEventListener(). The on<event> handler is always called first if it is defined.

Expected response from server

It is expected that the server will return the data in the following format, as defined here:

event: <type>\n
data: <data>\n
\n

Advanced usage

withCredentials support

This EventSource polyfill supports the withCredentials option to request that the outgoing HTTP request be made with a CORS credentials mode of include, as per the HTML Living Standard.

Reconnecting after failure

SSE.js does not (yet) automatically reconnect on failure; you can listen for the abort event and decide whether to reconnect and restart the event stream by calling stream().

SSE.js will set the Last-Event-ID header on reconnection to the last seen event ID value (if any), as per the EventSource specification.

Development

TODOs and caveats

  • Internet Explorer 11 does not support arbitrary values in CustomEvents. A dependency on custom-event-polyfill is necessary for IE11 compatibility.
  • Improve XmlHttpRequest error handling and connection states

Releasing sse.js

Increment the package version with npm version, and publish to GitHub and NPM.js:

$ npm version {major,minor,patch}
$ git publish --tags
$ npm publish --otp <otp>

Then, create a new GitHub release for the new tagged version.