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surreal-ts

v1.4.2

Published

A simple to use typescript interface genearator for SurrealDB databases.

Downloads

18

Readme

Surreal-ts

Surreal-ts is a simple to use typescript type definition generator for SurrealDB databases.

Features

  • Store metadata back into the database
  • Many supported field types and properties:
    • any
    • array, array<T>, array<T, number>
    • set, set<T>, set<T, number>
    • bool
    • datetime
    • decimal
    • duration
    • float
    • int
    • number
    • object
    • option<T>
    • string
    • record
  • nested objects
  • complex types (eg.: option<array<record<table>>>).

Installation

Surreal-ts is a CLI tool written in Rust, but it is also published on npm, so it can be easily installed/started with: npx surreal-ts.

If you want to always get the latest version, use: npx surreal-ts@latest (recommended).

Alternatively one can also clone this repository and build it for themself with cargo build.

Thank you @orhun for this interesting blog-post on Rust via npx https://blog.orhun.dev/packaging-rust-for-npm/ !

Usage

Usage: npx surreal-ts@latest [OPTIONS] -n <NAMESPACE> -d <DATABASE>

Options:
  -c, --connection-url <CONNECTION_URL>
          The connection url to the SurrealDB instance [default: localhost:8000]
  -u, --username <USERNAME>
          The root username for the SurrealDB instance [default: root]
  -p, --password <PASSWORD>
          The root password for the SurrealDB instance [default: root]
  -n, --namespace <NAMESPACE>
          The namespace to use
  -d, --database <DATABASE>
          The database to use
  -s, --store-in-db
          Store generated table and field metadata into the database
  -m, --metadata-table-name <METADATA_TABLE_NAME>
          Name of the table to use when the 'store-in-db' flag is enabled [default: table_meta]
      --skip-ts-generation
          Skip the generation of a typescript definition file
  -o, --output <OUTPUT>
          The path where the typescript defintion file will be generated [default: db.d.ts]
  -h, --help
          Print help
  -V, --version
          Print version

Output

The generated file will contain two version for every table found in the database. One of them is prefixed with In (eg.: InUser), while the other one is prefixed with Out (eg.: OutUser).

In* should be used for every action where you are sending data to the database and Out* should be used for the responses from the database.

All table name will be converted to PascalCase for the type definition names.

Metadata

If the --store-in-db flag is specified, surreal-ts will write the structure of your tables back into the database inside the given table. This metadata can be used for example to automate things (like generating ui for a table).

The generated table will contain a record for every 'normal' table in the database, where each records id is the tables name. The 'user' table, will have an id like: table_meta:user. This makes it easy to query the metadata of a specific table.

The stored metadata will have a structure described by these typescript interfaces:

export type TableMeta = {
  name: string
  fields: FieldMeta[]
  comment?: string
}

export type FieldMeta = {
  name: string
  isOptional: boolean
  isArray: boolean
  type: string
  comment?: string
  isRecord?: true
  fields?: FieldMeta[]
}

These interfaces will also be added to the generated typescript definition file, if the --store-in-db flag was specified.

A field will only have an isRecord property if it is a record link. In this case, the type property will contain the name of the table it references. Similary the fields property will only be present if the field is an 'inline' object. Both of these properties can not be present at the same time.

If a COMMENT was provided when defining the table or the fields, its value will be stored in the comment property. This can be used to provide additional context for the tables and fields.

Disclaimer

This project was created as an experiment, and while it works for my usecase it might not work for everyone. I do not take responsibility for problems that might occure due to using this software.

Suggestions and contributions are welcomed :)