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svelte-adapter-node-esbuild

v0.2.5

Published

SvelteKit adapter using esbuild

Readme

SvelteKit Adapter for Node.js with ESBuild

Introduction

This SvelteKit adapter allows you to run your SvelteKit application using Node.js with the ESBuild bundler. It handles cases such as server assets and node native modules more gracefully than the original @svelte/adapter-node. Additionally, it optionally supports Prometheus metrics, if enabled by installing the prom-client peer dependency and setting the METRICS_PATH environment variable.

Options

import type { BuildOptions } from 'esbuild';

type AdapterOptions = {
    // The output directory for the built application.
    out?: string;
    // Whether to precompress the output files with gzip and brotli.
    precompress?: boolean;
    // Prefix for environment variables.
    envPrefix?: string;
    // Options for the ESBuild bundler.
    esbuild?: BuildOptions;
};

Environment Variables

You can customize various aspects of the server at runtime by modifying the environment variables:

  • METRICS_PATH: Path for the Prometheus metrics endpoint. If not provided, metrics will not be exposed.
  • METRICS_PREFIX: Prefix for Prometheus metrics.
  • METRICS_LABEL_label: label for Prometheus metrics. Can be any arbitrary label.
  • SOCKET_PATH: Path for the Unix domain socket. If not provided, an HTTP server will be used.
  • HOST: The host address (default is 0.0.0.0).
  • PORT: The port number to listen on (only relevant if no SOCKET_PATH is set).
  • ORIGIN: The origin header value.
  • PROTOCOL_HEADER: The header informing SvelteKit the protocol it is being served.
  • HOST_HEADER: The host header, as above.
  • PORT_HEADER: The port header, as above.
  • ADDRESS_HEADER: The header informing SvelteKit the original client address.
  • XFF_DEPTH: If ADDRESS_HEADER is set to X-Forwarded-For, the amount of trusted proxies in front of the server.
  • BODY_SIZE_LIMIT: The body size limit, in bytes. Can also set with a unit suffix (e.g., 10M for 10 megabytes).
  • SHUTDOWN_TIMEOUT: Timeout in seconds before forcefully closing connections after SIGTERM or SIGINT.
  • IDLE_TIMEOUT: Number of seconds until the app automatically sleeps when using socket activation.