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tauri-plugin-gamepad-api

v0.0.2

Published

A plugin for Tauri that provides a polyfill for Gamepad Web API that works on most common platforms.

Downloads

72

Readme

Tauri Plugin Gamepad

A plugin for Tauri that provides a polyfill for Gamepad Web API that works on most common platforms.

demo

It's built on top of gilrs library.

This plugin supports Tauri 1.x, let me know if you need 2.x support added.

Why

By default WebKit does not support all the joysticks and gamepads, especially on Safari (macOS and iOS). It does support a bit more in Chrome's version of WebKit, but that's not the one used by Tauri.

Therefor this plugin was created to bridge this gap and provide same access via homogenous Gamepad API that's already available in most browsers.

Usage

On the javascript side, simply call import 'tauri-plugin-gamepad-api'.

On the rust side, add .plugin(tauri_plugin_gamepad::init()) to your main's Tauri builder call.

See example for more.

Known issues

  • Haptic funcionality is not available (because gilrs doesn't support it, though sdl2 does).
  • You'll get double ongamepadconnected for some of the devices (one from native implementation, and one from this plugin).

Packages

  • tauri-plugin-gamepad on crates
  • tauri-plugin-gamepad-api on npm

Supported platforms (from gilrs)

| | Input | Hotplugging | Force feedback | |------------------|:-----:|:-----------:|:--------------:| | Linux/BSD (evdev)| ✓ | ✓ | ✓ | | Windows (XInput) | ✓ | ✓ | ✓ | | macOS | ✓ | ✓ | ✕ | | iOS | ✓ | ✓ | ✕ | | Android | ✕ | ✕ | ✕ |

Development

Run npm run watch to transpile TypeScript API layer.

Run example demo using these commands:

cd examples/tauri-app
npm run tauri dev

Contributing

When contributing to this repository, please first discuss the change you wish to make via issue, email, or any other method with the owners of this repository before making a change.

License

MIT

Copyright (c) 2023 Eugene Hauptmann