textureforge-generate-mcp
v0.1.0
Published
MCP server for PBR texture generation — material property database, AI texture prompts, shader settings for Unity/Unreal/Blender, and UV mapping guidance for game devs and 3D artists
Maintainers
Readme
textureforge-generate-mcp
PBR texture generation MCP server for game developers and 3D artists. Material property database, AI texture prompts, engine shader setup, and scene material planning.
Tools
get_material_properties
Get physically accurate PBR properties for 25+ real-world materials (metals, woods, stones, fabrics, ceramics, natural surfaces, specialty). Returns roughness, metallic, IOR, subsurface values, and texture prompt keywords.
generate_texture_prompt
Generate optimized prompts for AI texture generation (Stable Diffusion, Midjourney, DALL-E) with positive/negative prompts, CFG scale, sampler, and tiling settings.
get_pbr_map_guide
Detailed reference for PBR map types: albedo, normal, roughness, metallic, height, AO, emission. Value ranges, common mistakes, and engine-specific slot names.
get_engine_shader_setup
Complete material setup instructions for Unity (URP/HDRP), Unreal Engine 5, Blender (Cycles/EEVEE), or Godot 4. Import settings, map assignments, and engine-specific tips.
suggest_scene_materials
Describe a 3D scene and get recommended materials with PBR properties, texture budget estimates, and VRAM calculations.
Installation
npx textureforge-generate-mcpClaude Desktop
{
"mcpServers": {
"textureforge-generate": {
"command": "npx",
"args": ["-y", "textureforge-generate-mcp"]
}
}
}Part of TextureForge
TextureForge — AI-powered PBR texture generation with albedo, normal, roughness, and height maps.
Also available:
- textureforge-materials-mcp — Browse community texture gallery
License
MIT
