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textureforge-generate-mcp

v0.1.0

Published

MCP server for PBR texture generation — material property database, AI texture prompts, shader settings for Unity/Unreal/Blender, and UV mapping guidance for game devs and 3D artists

Readme

textureforge-generate-mcp

PBR texture generation MCP server for game developers and 3D artists. Material property database, AI texture prompts, engine shader setup, and scene material planning.

Tools

get_material_properties

Get physically accurate PBR properties for 25+ real-world materials (metals, woods, stones, fabrics, ceramics, natural surfaces, specialty). Returns roughness, metallic, IOR, subsurface values, and texture prompt keywords.

generate_texture_prompt

Generate optimized prompts for AI texture generation (Stable Diffusion, Midjourney, DALL-E) with positive/negative prompts, CFG scale, sampler, and tiling settings.

get_pbr_map_guide

Detailed reference for PBR map types: albedo, normal, roughness, metallic, height, AO, emission. Value ranges, common mistakes, and engine-specific slot names.

get_engine_shader_setup

Complete material setup instructions for Unity (URP/HDRP), Unreal Engine 5, Blender (Cycles/EEVEE), or Godot 4. Import settings, map assignments, and engine-specific tips.

suggest_scene_materials

Describe a 3D scene and get recommended materials with PBR properties, texture budget estimates, and VRAM calculations.

Installation

npx textureforge-generate-mcp

Claude Desktop

{
  "mcpServers": {
    "textureforge-generate": {
      "command": "npx",
      "args": ["-y", "textureforge-generate-mcp"]
    }
  }
}

Part of TextureForge

TextureForge — AI-powered PBR texture generation with albedo, normal, roughness, and height maps.

Also available:

License

MIT