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threenative-engine-mcp

v0.2.4

Published

Offline MCP capability discovery for ThreeNative authoring agents.

Readme

threenative-engine-mcp

An offline MCP server that lets a ThreeNative authoring agent search the committed engine capability manifest by situation and inspect one capability in detail.

The server exposes exactly two read-only tools: engine_search_capabilities and engine_capability_detail.

First infer the concrete mechanics implied by the request. Call engine_search_capabilities once with that mechanically explicit request and scope: "request", then once per mechanic with scope: "mechanic". Complete requests return up to 15 deduplicated capabilities; focused situations return up to five. A genre label alone returns no guessed recipe. Every result includes matchedSituation, so an authoring agent can verify why it was selected instead of treating a lexical coincidence as engine guidance.

Which manifest the server reads

The first that exists wins, so the manifest can never drift from the engine the project runs:

  1. THREENATIVE_CAPABILITIES_MANIFEST — an explicit override, resolved against the working directory.
  2. node_modules/@threenative/core/capabilities.json — found by walking up from the working directory. The installed package ships the manifest its own build generated, so it always describes the engine the project actually links; it moves exactly when the dependency does.
  3. packages/core/capabilities.json — found by walking up from the running server file, which answers from the engine repository's own generated manifest when the server is launched from the repository rather than from an installed package.
  4. capabilities.json in the working directory — the original default, kept for a bare checkout with a committed copy and no installed engine package.

A project copy committed at scaffold time is therefore inert whenever the package is installed: the two never need re-syncing by hand.

The call log

Every tool call appends one JSON line to .threenative/engine-mcp.log in the launch directory, so a finished session's searches can be read back:

{"time":"2026-09-14T20:20:00.000Z","results":["MultiMesh3D"],"scope":"mechanic","situation":"spawn many identical props","tool":"engine_search_capabilities","verdict":"matched"}

A rejected call is logged with its error, which is where an agent asked for something the engine could not answer. THREENATIVE_ENGINE_MCP_LOG names another file, or off to disable the log. A log that cannot be written reports once on stderr and never fails a tool call.