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tibia-assets

v1.3.3

Published

**npm-tibia-assets** provides a collection of assets / data for the game *Tibia*, packaged as an npm (TypeScript) module.

Downloads

978

Readme

npm-tibia-assets

npm-tibia-assets provides a collection of assets / data for the game Tibia, packaged as an npm (TypeScript) module.

Table of Contents


Features

  • Packs a set of Tibia-related resource files (e.g. images, metadata) into a consumable npm package
  • Written in TypeScript
  • Intended to be used in other projects needing Tibia assets
  • Load Tibia appearance data from appearances.dat and catalog-content.json
  • Generate rendered outfit sprites or item images
  • Supports directional rendering and animated states
  • Exports assets as PNG buffers or PNG files, ready to be saved or used in web apps

Installation

Assuming the package is published to the npm registry (or a private registry), you can install it via:

npm install tibia-assets

Usage

Outfit

Usage example to get an Oufit:

import { Generator } from "npm-tibia-assets";
import { Direction, OutfitAnimation } from "npm-tibia-assets/enums";
import * as fs from "fs";

async function main() {
    // Create a new Generator instance with appearance and catalog data
    const gen = new Generator("appearances.dat", "catalog-content.json");

    const outfitData = {
        lookType: 513, // Outfit id
        lookHead: 190, // Outfit Head color
        lookBody: 14, // Outfit Body color
        lookLegs: 33, // Outfit Legs color
        lookFeet: 21, // Outfit Feet color
        lookAddons: 2, // Outfit Addons (First addon = 1, Second addon = 2, All Addons = 3)
    };

    // Generate an outfit buffer facing south, in the moving animation
    const outfitBuffer = await gen.getOutfit(outfitData, Direction.South, OutfitAnimation.Moving);

    // Save the result as a PNG image
    fs.writeFileSync("outfit.png", Buffer.from(outfitBuffer));

    console.log("✅ Outfit image generated: outfit.png");
}

main();

Item

Usage example to get an Item:

import { Generator } from "npm-tibia-assets";
import * as fs from "fs";

async function main() {
    // Create a new Generator instance
    const gen = new Generator("appearances.dat", "catalog-content.json");

    // The item id desired
    const itemId = 17233;

    // Generate an item buffer given the item id
    const itemBuffer = await gen.getItem(itemId);

    // Save the result as a PNG image
    fs.writeFileSync("item.png", Buffer.from(itemBuffer));

    console.log("✅ Item image generated: item.png");
}

main();

API Quick Reference

Generator

constructor

// Creates a generator instance.
new Generator(appearancesPath: string, catalogPath: string, cache: boolean = false)

| Parameter | Type | Description | | ----------------- | -------- | ---------------------------------------- | | appearancesPath | string | Path to the appearances.dat file. | | catalogPath | string | Path to the catalog-content.json file. | | cache | boolean| Boolean to mark if the image data will be cached |

init

// Loads and decodes protobuf + catalog files. Could be called before using, if not explicity called, will be called when retrieving the data.
generator.init(): Promise<void>

getOufit

// Generates an outfit PNG.
getOutfit(outfitData: OutfitData, direction: Direction = Direction.South, animationType: OutfitAnimation = OutfitAnimation.Idle, path: string = ""): Promise<Uint8Array>

| Parameter | Type | Description | | ----------------- | -------- | ---------------------------------------- | | outfitData | OutfitData | The outfit data to be used, containing lookType, lookHead, etc. | | direction | Direction | The direction that the outfit will be facing. (North, South, West or East). | | animationType | OutfitAnimation | The animation type. Idle or Moving. | | path | string | The path to create the image if filled. |

getItem

// Generates an item PNG.
getItem(itemId: number, path: string = ""): Promise<Uint8Array>

| Parameter | Type | Description | | ----------------- | -------- | ---------------------------------------- | | itemId | number | The item id to be generated. | | path | string | The path to create the image if filled. |