npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

ts-raycasting

v0.0.14

Published

Raycasting in typescript

Downloads

42

Readme

TS RayCasting

Travis

Raycast Example

Tutorial

Overview

TS RayCasting is tiny and fast raycast library written in Typescript.

API

castray-example

castRay(map, x, y, intersection, rayRot)

castRay(map: number[][], x: number, y: number, intersection: testintersection, rayRot: number): IRay

Will cast ray from position in map, which is two-dimensional world of numbers, where every number means a specific wall. To check if ray already hit a wall, there's intersection callback. If testfunction returns false, then it'll stop casting ray further and it means that wall was hit.

castRays(map, x, y, rot, intersection, config)

castRays(map: number[][], x: number, y: number, rot: number, intersection: testintersection, config: IRayConf = defaultConfig): IRay[]

Will cast several rays from position in map, which is two-dimensional world of numbers, where every number means a specific wall. rot is direction of camera or caster. To check if ray already hit a wall, there's intersection callback. If testfunction returns false, then it'll stop casting ray further and it means that wall was hit.

intersection(row, column, dist, index)

type testintersection = (row: number, column: number, dist: number, index: number) => boolean;

It's same callback in both castRay and castRays function, where is put a logic of hitting a wall. If testFunctions returns false, it'll stop casting ray further (specific ray, not all rays in castRays function).

Devs

  • npm run build build library, everything will be in dist/ folder
  • npm run build:web build minified raycast library for browser
  • npm run build:node build library with all declaration files
  • npm run build:example build examples
  • npm run lint lint all .ts files