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turtledash

v2.0.0

Published

Tiny, efficient, TypeScript utility functions inspired by Lodash.

Readme

turtledash

Tiny, efficient, TypeScript utility functions inspired by Lodash.

Installation

npm install turtledash

Features

turtledash provides a collection of utility functions for working with objects, arrays, and more:

  • Lightweight implementation of common utility functions
  • Fully typed with TypeScript
  • Zero dependencies
  • MIT licensed

API Reference

Object Functions

mapValues<T, U>(obj, fn, [o])

Maps the values of an object to create a new object with the same keys.

const users = { 'fred': { 'age': 40 }, 'pebbles': { 'age': 1 } };
mapValues(users, user => user.age); // { 'fred': 40, 'pebbles': 1 }

mapObject<T, U>(obj, fn)

Maps an object's entries and returns a new object.

pick<T, K>(o, props)

Creates an object composed of the picked object properties.

pickWhere<T>(o, where)

Creates an object with properties that satisfy the provided predicate function.

omit<T, K>(o, props)

Creates an object composed of properties not included in the provided array.

cloneDeep<T>(obj)

Creates a deep clone of the value using JSON.parse(JSON.stringify(obj)). Use this only for JSON-compatible values because undefined, functions, Date, Map, Set, symbols, and other richer values can be lost or changed. Use cloneValue when those values must be preserved.

cloneValue<T>(v)

Recursively clones arrays and plain objects without JSON serialization. Plain objects retain their Object.prototype or null prototype, and only their own enumerable string-keyed properties are copied. Explicit undefined values are preserved, including object properties and array elements. Sparse-array holes become null, producing a dense array; additional array properties are not copied.

Primitives are returned unchanged. Functions and non-plain objects, including Date, Map, Set, and class instances, are returned by reference, even when nested. As a limitation, array subclasses are normalized to plain arrays, so their custom prototypes and methods are not retained. Literal __proto__ keys are copied safely without changing the clone's prototype. Circular references through arrays or plain objects are not supported.

const original = { items: [{ count: 1 }], optional: undefined };
const copy = cloneValue(original);
copy.items[0].count = 2;
original.items[0].count; // 1
has(copy, 'optional'); // true

cloneValue(new Array(2)); // [null, null]
cloneValue([undefined]); // [undefined]

safeDefine(obj, key, value)

Defines or replaces an own data property on obj with writable, enumerable, and configurable all set to true. Mutates obj and returns undefined. Setters are not invoked, so a literal __proto__ key can be stored without changing the object's prototype. Also works with null-prototype objects. Like Object.defineProperty, it throws if the property cannot be defined, such as when adding a key to a non-extensible object or replacing a non-configurable property. The value is stored as-is, without cloning.

const target = {};
safeDefine(target, '__proto__', { value: 1 });
Object.getPrototypeOf(target) === Object.prototype; // true
has(target, '__proto__'); // true

merge<T, U>(obj, src)

Recursively merges own properties of the source object into the target object.

get<T, K>(obj, path, defaultValue)

Gets the value at path of object. If the resolved value is undefined, the defaultValue is returned.

Array Functions

choose<T>(array, indices)

Creates an array of elements selected from the original array at the specified indices.

flatten<T>(arr)

Flattens an array a single level deep.

zip<T>(...arr)

Creates an array of grouped elements.

uniq<T>(array)

Creates an array of unique values.

union<T>(...arrays)

Creates an array of unique values from all given arrays.

intersection<T>(a1, ...arrays)

Creates an array of unique values that are included in all given arrays.

difference<T>(a1, ...arrays)

Creates an array of values from the first array that are not included in the other arrays.

Other Utility Functions

delay(msec)

Returns a Promise that resolves after the specified number of milliseconds.

randomBytes(length)

Generates cryptographically strong random bytes.

randomHexString(length)

Generates a random hex string.

normalizeString(str)

Normalizes strings by replacing punctuation marks and applying unicode normalization.

randomIntFromRange(min, max)

Generates a random integer between min and max, inclusive.

randomFromArray<T>(arr)

Returns a random element from an array.

linearScale([d1, d2], [r1, r2])

Creates a function that linearly scales a value from one range to another.

deepEqualJSONType(a, b)

Performs a deep equality check tailored to JSON-compatible values. Property order is ignored, NaN equals NaN, sparse-array holes compare as null, undefined is never equal to any other value, and non-plain objects such as Date and class instances are compared by reference instead of throwing.

isPlainObject(v)

Returns true for objects whose prototype is Object.prototype or null. Arrays and null return false.

readJSONIndex(arr, i)

Reads arr[i], reporting a sparse-array hole as null, mirroring JSON.stringify.

hashableRepresentation(unsorted)

Creates a consistently sortable representation of an object for hashing purposes.

debounce<A, R, C>(func, wait, immediate)

Creates a debounced function that delays invoking the provided function.

throttle<A, R>(func, delay)

Creates a throttled function that only invokes the provided function at most once per specified interval.

has(obj, key)

Returns true when obj has key as an own property.

Examples

import {
  mapValues,
  pick,
  debounce,
  randomIntFromRange,
  has
} from 'turtledash';

// Transform all values in an object
const users = { 'fred': { 'age': 40 }, 'pebbles': { 'age': 1 } };
const ages = mapValues(users, user => user.age);
// { 'fred': 40, 'pebbles': 1 }

// Pick specific properties from an object
const user = { id: 1, name: 'John', email: '[email protected]', role: 'admin' };
const credentials = pick(user, ['name', 'email']);
// { name: 'John', email: '[email protected]' }

// Create a debounced function
const saveChanges = debounce(() => {
  // Save data to server
  console.log('Saving changes...');
}, 500);

// Generate a random number in a range
const randomValue = randomIntFromRange(1, 100);

License

MIT License