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uber-noise

v0.1.8

Published

uber-noise is a advanced noise library for 2D, 3D and 4D noise generation. It is based on simplex-noise and alea.

Downloads

16

Readme

uber-noise

advanced noise generation for the browser and node.js

:warning: Work in progress. Expect breaking changes!

Install

Node.js

add uber-noise to your project and import/require it

npm i uber-noise
const UberNoise = require("uber-noise");
// OR
import UberNoise from "uber-noise";

Browser

add script tag to your html and use the global class variable UberNoise

<script src="https://cdn.jsdelivr.net/npm/[email protected]"></script>
const noise = new UberNoise();

const value = noise.get(x, y);

Usage

Basic

Get noise value

const noise = new UberNoise();

// get noise value at x,y
const value = noise.get(x, y);

// get noise value at x,y,z
const value = noise.get(x, y, z);

// get noise value at x,y,z,w
const value = noise.get(x, y, z, w);

Set noise options

// simple fbm noise
const noise = new UberNoise({
  scale: 0.01,
  octaves: 4,
  gain: 0.5,
  lacunarity: 2.0,
});

Set noise options to noise instance

const noise = new UberNoise({
  scale: { min: 0.01, max: 0.1, scale: 0.01 }, // this will set the scale to a noise instance returning values between 0.01 and 0.1
});

Examples

simple 1D noise with p5.js

see it live here

<script src="https://cdn.jsdelivr.net/npm/[email protected]"></script>
// creating noise in setup()
noise = new UberNoise({ scale: 0.005 });
// using noise in draw()
for (let x = 0; x < width; x += stepSize) {
  let v = noise.get(x + counter);
  // ... use v to draw something
}