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uda-cli

v0.6.0

Published

Universal Dev AI — AI-agnostic context engineering + RAG for game development

Readme

UDA (Universal Dev AI)

AI-agnostic context engineering + RAG CLI tool for game development. Local, file-based, zero cloud dependency.

Features

  • Local RAG: LanceDB + MiniLM embeddings — no API keys needed
  • Multi-AI Support: Claude, Cursor, Windsurf, AGENTS.md, Raw export
  • Plugin System: Git-based engine plugins (Unity, Godot, Unreal, etc.)
  • Guided Setup: Interactive plugin installation during uda init
  • Workflow Engine: YAML-defined AI-assisted workflows
  • AI-Native Integration: Generates CLAUDE.md, skills, and agent files automatically

Installation

npm install -g uda-cli

Or run directly:

npx uda-cli init

Quick Start

# Initialize UDA in your game project (auto-detects engine)
uda init

# The init wizard will:
# 1. Create .uda/ directory
# 2. Detect your engine (Unity/Godot/Unreal)
# 3. Prompt to install the official plugin
# 4. Scan and index knowledge
# 5. Generate AI tool files (CLAUDE.md, .cursorrules, etc.)

Init Options

uda init                      # Interactive (auto-detect engine)
uda init --engine unity       # Specify engine explicitly
uda init --skip-plugin        # Skip plugin prompt (CI/automation)

Commands

| Command | Description | |---------|-------------| | uda init | Initialize UDA in current project | | uda sync | Generate AI tool files from knowledge base | | uda scan | Scan project and index into RAG | | uda search <query> | Search knowledge base | | uda learn <source> | Teach knowledge to RAG | | uda logs | View Unity console logs | | uda plugin add <repo> | Install an engine plugin | | uda plugin update <name> | Update an installed plugin | | uda plugin update-all | Update all plugins | | uda export --format <type> | Export knowledge to specific format | | uda status | Show UDA system status | | uda config [key] [value] | Manage UDA settings |

Supported AI Tools

| Format | Generated Files | Status | |--------|----------------|--------| | claude | CLAUDE.md, .claude/skills/, .claude/agents/ | Available | | cursor | .cursorrules | Coming soon | | windsurf | .windsurfrules | Coming soon | | agents-md | AGENTS.md | Coming soon | | raw | full-context.md | Coming soon |

Plugin System

Plugins provide engine-specific knowledge, workflows, and agents. During uda init, you'll be prompted to install the default plugin for your detected engine.

# Manual plugin management
uda plugin add https://github.com/Orhonbey/uda-unity-plugin.git
uda plugin update unity
uda plugin update-all

Available Plugins

| Engine | Plugin | |--------|--------| | Unity | uda-unity-plugin | | Godot | Coming soon | | Unreal | Coming soon |

Project Structure

.uda/
├── config.json          # UDA configuration
├── knowledge/
│   ├── engine/          # Engine plugins (Unity, Godot, etc.)
│   ├── project/         # Project-specific knowledge
│   └── community/       # Community contributions
├── workflows/           # AI-assisted workflows (YAML)
├── agents/              # Specialized AI agents
├── logs/                # Engine logs (console.jsonl)
├── state/
│   ├── current.md       # Active work state
│   ├── features/        # Feature specifications
│   └── history/         # Completed work
└── rag/
    └── lancedb/         # Vector database

License

MIT