ultra-ui-ux
v1.0.0
Published
Ultra & Super Powerful All-in-One UI/UX Design Engineering, Mobile Ergonomics & Anti-Slop Mastery Skill for Claude Code, Cursor, Windsurf, and modern frontend developers
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🎨 ultra-ui-ux
The Definitive Anti-Slop, Physical Motion, Mobile Ergonomics & Design Engineering Protocol for AI Coding Agents
Synthesizing 39 elite design skills: Apple HIG, Emil Kowalski's Design Engineering, Vercel React Native, Anti-Slop Architecture, High-End Visual Design, Minimalist UI, GPT Taste, Sonner, Shadcn, and Strict Output Enforcement.
⚡ Quick Install
You can use ultra-ui-ux instantly across Claude Code, Cursor, Windsurf, or any modern frontend project:
1. Claude Code Native Plugin (Recommended)
claude plugin install github:prodhokter/ultra-ui-ux2. Universal CLI Installer (npx, bunx, pnpm dlx)
Install globally or locally to your project in seconds:
# Interactive Mode (select your preferred target)
npx ultra-ui-ux
# Or via your favorite package manager:
bunx ultra-ui-ux
pnpm dlx ultra-ui-uxNon-Interactive CLI Flags:
npx ultra-ui-ux --global # Install to ~/.claude/skills/ultra-ui-ux
npx ultra-ui-ux --project # Install to ./.claude/skills/ultra-ui-ux
npx ultra-ui-ux --cursor # Export anti-slop rules to .cursorrules
npx ultra-ui-ux --windsurf # Export anti-slop rules to .windsurfrules
npx ultra-ui-ux --design # Generate project-level DESIGN.md template🎯 The 3 Dials Calibration
Before writing a single line of UI code, the agent reads the context and locks in the Three Dials:
Reading this as: [Page / App kind] for [Target Audience], with a [Vibe] language.
Dials: DESIGN_VARIANCE: [1-10] | MOTION_INTENSITY: [1-10] | VISUAL_DENSITY: [1-10]| Dial | Range | What It Dictates | Default Calibration |
| :--- | :--- | :--- | :--- |
| DESIGN_VARIANCE | 1 (Symmetric) to 10 (Artsy Chaos) | Asymmetry, layout rhythm, whitespace, grid breaks. | 7-8 (Landing), 4 (Dashboard) |
| MOTION_INTENSITY | 1 (Instant) to 10 (Cinematic) | Spring physics, micro-interactions, gestures. | 5-6 (App UI), 8 (Showcase) |
| VISUAL_DENSITY | 1 (Spacious) to 10 (Cockpit) | Compactness, padding, typography scale. | 3-4 (Mobile), 8 (Data Grid) |
🚫 The 18 AI-Slop Prohibitions
ultra-ui-ux strictly eliminates generic AI habits:
- ❌ No Lila / Purple button glows on dark backgrounds
- ❌ No centered H1 + 2 identical pill buttons over an empty canvas
- ❌ No horizontal rows of 3 identical card containers
- ❌ No card-in-card-in-card nesting
- ❌ No pure
#000000or#FFFFFF(kills layered depth) - ❌ Zero em dashes (
---) in UI text - ❌ No AI buzzwords (seamless, elevate, unleash, tapestry)
- ❌ No fake macOS window screenshot frames
- ❌ No decorative emojis as icons in professional interfaces
- ❌ No trendy editorial serifs for technical dashboards
- ❌ No
h-screenon mobile (alwaysmin-h-[100dvh]) - ❌ No
transition: all(explicit properties only) - ❌ No
scale(0)entrance (physics dictatesscale(0.95)) - ❌ No placeholders (
// TODO: implement later)
🔬 Mathematical & Physical Foundations
1. WCAG 2.2 Mathematical Contrast
$$\text{Contrast Ratio} = \frac{L_1 + 0.05}{L_2 + 0.05}$$
- Minimum 4.5:1 (AA) for body copy.
- Target 7:1 (AAA) for critical telemetry.
2. Concentric Corner Radius Law
$$\text{Radius}{\text{outer}} = \text{Radius}{\text{inner}} + \text{Padding}$$ Prevents optical friction and uneven padding artifacts.
3. Apple Spring Physics
- Damping ratio $\zeta = 1.0$ (Critically damped - no overshoot) for sheets and drawers.
- Damping ratio $\zeta = 0.75$ (Slight lively spring) for button taps and card snaps.
📚 Deep-Dive Documentation
- Detailed Usage Guide (
GUIDE.md) - Real-world prompt examples and component recipes. - Anti-Slop & Taste Rules (
references/anti-slop-and-taste-rules.md) - Motion & Apple Physics (
references/motion-and-apple-physics.md) - Mobile Ergonomics (
references/mobile-and-component-architecture.md) - Generators & Scaffolds (
references/generators.md)
🤝 Contributing
Contributions are welcome! Please read our Contributing Guide to get started.
📄 License
MIT © Habib (prodhokter)
