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unity-uploadtool

v1.0.15

Published

1. 安装 nodejs 2. 运行 npm i -g typescript 3. 在根目录运行 npm i

Downloads

89

Readme

开发说明

安装开发环境

  1. 安装 nodejs
  2. 运行 npm i -g typescript
  3. 在根目录运行 npm i

支持新增CDN存储服务类型(一般需要后台开通相关权限和相关API/SDK支持)

  1. 根目录执行 tsc -w
  2. 在目录 \Tools\UploadTool\src\ossclients 中新增上传客户端 XXXCDNClient.ts, 继承 CDNClient
  3. 实现 CDNClient 所需的所有方法, 并定义 cdnHostName
  4. 最后调用 registerCDNClient 注册
  5. 打开 src\Test.ts 文件, 调整测试配置, 按 F5 断点调试测试

测试通过后发布新版本

  1. 测试通过后
  2. 打开 package.json, 提升小版本号或次版本号
  3. 执行 npm publish 发布(需要发布密钥)
  4. 打开 Packages/EditorUploadTool/Editor/HatUpdateTools.cs, 修改 private static string UploadToolPackage = "[email protected]"; 中对应的版本号

在unity正式项目中测试

  1. 正式项目中(不是本插件项目中),复制一个配置资源, 如 Assets/Editor/ChannelConfigs/Official/CosUploadConfigs.asset, 或者也可以通过右键菜单 Create/AppConfig/CdnUploadConfig 创建空配置
  2. 配置配置资源: CDNHost 填上述 cdnHostName, 再填上 CDN 其他常见常规配置项
  3. XXXNetworkConfig.asset 中选择对应的CDN配置, 并填写 cdnUrl(为下载url前缀)
  4. 通过 Tools/发布工具 菜单测试上传和热更