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unstring

v0.3.0

Published

Configurable strings cache swaps between strings and their ID.

Downloads

12

Readme

unstring

Build Status Dependency Status npm version Coverage Status

Configurable strings cache swaps between strings and their ID.

This package:

  1. knows strings to replace instead of sending the whole string
  2. can be pre-configured with strings
  3. can learn strings on-the-fly
  4. can limit the number of strings in its cache
  5. can limit the bytes of strings stored in its cache
  6. can limit by the size of a string, both minimum and maximum length

See packages:

  1. endeo
  2. enbyte
  3. debyte

Install

npm install unstring --save

Usage

// get the builder
var buildUnstring = require('unstring')

// build one and configure it
var unstring = buildUnstring({
  // by default, there are no limits.
  limit: 200,      // limit by *number* of strings
  bytes: 10 * 1024,// limit by bytes of all stored strings
  min: 4,          // min chars in string to learn it
  max: 100,        // avoid "learning" very long strings
  // which strings should it know already.
  // by default, it knows none.
  strings: [
    'key1', 'some value'
  ]
})

// get `id` for this string in this cache.
// we know from above it's the first string,
// returns an object with `id` and `known`.
// so, its `id` is `0` and `known` is `true`
// because it was known before the call.
var id = unstring.string('key1')

// an unknown string will be learned and its ID returned.
// this one will be learned.
// so, its `id` is `2` (the third string),
// and `known` is `false` because it wasn't
// known *before* the call.
id = unstring.string('unknown')

// if it isn't allowed due to a limit, such as min length:
// this returns `false` because it can't be learned.
id = unstring.string('a')

// a string beyond the `max` will also be denied with `false`.
id = unstring.string('blah blah blah......imagine 101+ chars')

// if we'd already added 200 strings
// then this would be denied with a `false`.
id = unstring.string('the 201+ string() attempt')

// if the total bytes used by all the strings learned
// exceeded (10 * 1024) bytes (configured above)
// then this would be denied with `false`.
id = unstring.string('too many bytes learned')

// for all known strings it's possible to get the
// string back using its ID.
// if `id` was `1` then we'd get `'some value'`.
var string = unstring.restring(id)


// can teach it strings at any time,
// ignoring all restrictions,
// via `add1()` and `add()`.
unstring.add1('single string *only*')
unstring.add('one string')
unstring.add('or', 'multiple', 'strings')
unstring.add([ 'or', 'array', 'of', 'strings' ])

// test if a string is known:
unstring.has('key1') // returns `true`
unstring.has('some value') // returns `true`
unstring.has('unknown') // returns `true` (above...)
unstring.has('not this one') // returns false


// ignore restrictions and learn a string anyway:
unstring.learn(123, 'string', stringByteLength)
// the length is optional.
// when you don't specify it then unstring
// will do `Buffer.byteLength(string)`.
// Note, this can override a current known string at that ID.

MIT License