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uwebsocket-plus

v0.0.3

Published

A powerful, plugin-based WebSocket library built on top of Elysia with TypeScript support. UWebSocket+ provides advanced room management, real-time messaging, and extensible plugin architecture.

Readme

🚀 UWebSocket+

A powerful, plugin-based WebSocket library built on TypeScript and Elysia.

License: MIT TypeScript Bun

✨ Features

  • 🏠 Room Management - Multi-room chat support
  • 👥 User Management - Real-time user presence
  • 🔌 Plugin System - Extensible architecture
  • High Performance - Built with Bun and Elysia
  • 🔒 Type Safety - Full TypeScript support

📦 Installation

bun add uwebsocket-plus
# or
npm install uwebsocket-plus

🎯 Quick Start

Simple WebSocket Server

import { Websocket } from "uwebsocket-plus";

const ws = Websocket({});

ws.create("/", (route) => {
    route.on("open", (client) => {
        console.log("Client connected:", client.connectionId);
    });

    route.on("message", (client, message) => {
        route.broadcast(`${client.connectionId}: ${message}`);
    });
});

ws.listen(3000);

Elysia Integration

import { Elysia } from "elysia";
import { Websocket } from "uwebsocket-plus";

const app = new Elysia();
const ws = Websocket(app);

ws.create("/chat", (route) => {
    route.on("message", (client, message) => {
        route.broadcast(message);
    });
});

app.listen(3000);

Room System

ws.create("/:roomId", (route) => {
    route.on("open", (client) => {
        const roomId = client.data.params.roomId;
        client.joinRoom(roomId);
        
        ws.broadcastToRoom(roomId, {
            type: "join",
            user: client.connectionId
        });
    });

    route.on("message", (client, message) => {
        const roomId = client.data.params.roomId;
        ws.broadcastToRoom(roomId, {
            type: "message",
            user: client.connectionId,
            data: message
        });
    });
});

🔌 Plugin System

import { Plugin, Websocket } from "uwebsocket-plus";

const myPlugin = new Plugin()
    .setName("my-plugin")
    .withStore(() => [["counter", 0]])
    .withMethods((ws) => ({
        increment: () => ws.elysia.store.counter++
    }))
    .onMessage((client, message) => {
        console.log("Message:", message);
    })
    .build();

const ws = Websocket({
    plugins: [myPlugin] as const
});

// Use plugin method
ws.increment();

📚 API

WebSocket Methods

  • ws.create(path, callback) - Create WebSocket endpoint
  • ws.broadcast(message) - Send message to all clients
  • ws.broadcastToRoom(roomId, message) - Send message to room
  • ws.getClients(options) - Get client list
  • ws.listen(port) - Start server

Client Methods

  • client.joinRoom(roomId) - Join room
  • client.leaveRoom(roomId) - Leave room
  • client.send(message) - Send message to client
  • client.data.store - Client data store
  • client.connectionId - Unique connection ID

Plugin Methods

  • setName(name) - Set plugin name
  • withStore(factory) - Define data store
  • withMethods(factory) - Add custom methods
  • onOpen/onMessage/onClose(handler) - Event handlers

🎮 Frontend

const ws = new WebSocket('ws://localhost:3000/room1');

ws.onmessage = (event) => {
    const data = JSON.parse(event.data);
    console.log('Message:', data);
};

ws.send(JSON.stringify({
    type: 'chat',
    message: 'Hello!'
}));

📄 License

MIT License - LICENSE

🔗 Links