v8_scripting
v0.13.0
Published
Typed SDK for V8 point_script mods: engine typings, scheduler, math and debug helpers, manifest schema
Readme
v8_scripting
Typed SDK for building V8 point_script mods in TypeScript.
Included:
types/point_script.d.ts— engine API typings (events, entities, players, weapons);v8_scripting/scheduler—setTimeout/setInterval/delay/nextFrameon top of game time;v8_scripting/math— Vector3/Matrix/Euler helpers;v8_scripting/debug— structuredprint()with entity-aware JSON dumps;contracts/mod.schema.json— manifest (mod.json) JSON schema.
Use with the companion CLI (v8scli) to scaffold,
build and upload mods:
npm i -D v8_scripting v8_scripting-cli
npx v8scli init my_mod
npx v8scli build
npx v8scli login
npx v8scli uploadImports resolved at build time; cs_script/point_script is provided by the
runtime. Third-party npm packages are not allowed inside mods — only this SDK
and your own files.
