ventiws
v1.0.0-rc.4
Published
A drop-in replacement for ws for Node.js, built on the first-party µWebZockets Zig engine via napi-zig.
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Readme
ventiws
A WebSocket implementation for Node.js with the API of
ws, delivered as a native addon whose framing
engine is written in Zig. It targets ws 8.22.0 and reproduces that release's
observable behaviour rather than its source. ventiws is not affiliated with the
ws project and vendors none of its code; the upstream API reference is vendored
as the pinned contract, credited in
THIRD_PARTY_NOTICES.md.
ventiws is at 1.0.0-rc.4. The surface may change between beta
releases. What "beta" means here is bounded: the ws compatibility
contract is tracked row by row in
COMPATIBILITY.md, and the four places ventiws knowingly
differs from ws are listed in CHANGELOG.md under "Known
divergences from ws".
Install
pnpm add ventiwsThe addon arrives as a per-platform package that npm installs only on a host it matches, so the install needs no compiler:
| Platform | Package |
| --------------------------- | ---------------------------------- |
| Linux x64, glibc | @ventiws/binding-linux-x64-gnu |
| Linux x64, musl (Alpine) | @ventiws/binding-linux-x64-musl |
| Linux arm64, glibc | @ventiws/binding-linux-arm64-gnu |
| macOS x64 | @ventiws/binding-darwin-x64 |
| macOS arm64 (Apple silicon) | @ventiws/binding-darwin-arm64 |
Any other host installs ventiws with no addon behind it, and the first
WebSocketServer says so by name and lists the platforms above.
Windows is not supported yet, at either layer. There is no published addon,
because the pinned napi-zig asks the build for an ABI-less
x86_64-windows-none that has no ws2_32 to link. More fundamentally, the
engine cannot serve a socket there: its listener binds and the kernel accepts,
then the event loop fails accept and read with error.Unexpected, and the
peer is reset. Building in a checkout does not change that, so a Windows
checkout is a place to edit the code, not to run a server. The frame codec
itself is platform-independent and its suites do pass there.
Working in the tree:
git clone [email protected]:farbenbuilds/ventiws.git
cd ventiws
direnv allow
pnpm install
pnpm builddirenv allow runs .envrc, which enters the pinned Nix shell with Node.js,
pnpm, and Zig 0.16.0, and re-enters it on every later cd. Without
direnv installed, run nix develop once per shell
instead. The first pnpm build compiles the vendored C dependencies, which
takes minutes and about a gigabyte; later builds are incremental.
Usage
import { WebSocket, WebSocketServer } from "ventiws";
const server = new WebSocketServer({ port: 8080 });
server.on("listening", () => {
console.log("listening on", server.address()?.port);
});
server.on("connection", (socket) => {
socket.on("message", (data, isBinary) => {
socket.send(isBinary ? data : `echo: ${data.toString()}`);
});
socket.on("close", (code, reason) => {
console.log("closed", code, reason.toString());
});
});
const client = new WebSocket("ws://127.0.0.1:8080/");
client.on("open", () => client.send("hello"));
client.on("message", (data) => console.log("client saw", data.toString()));
client.on("error", (error) => console.error(error));Both halves run against a real ws peer in this repository's suites, and the
constructors are plain functions returning state records: no class, no this,
no prototype.
Examples
examples/ holds the same echo server and client for Node.js, Bun,
and Deno, each a standalone project with a package.json and no build step:
Node.js strips the types itself, and Bun and Deno run TypeScript natively. The
commands, and the permissions Deno needs, are in
examples/README.md.
Dev logger
ventiws prints lifecycle records as they happen: the splash when a server starts
listening, then open, close, and error records for every connection, with no
callbacks to subscribe. It is a zero-dependency ANSI module outside the ws
surface, on by default, and silenced with one switch.
import { setLoggerEnabled } from "ventiws/logging";
setLoggerEnabled(false); // VENTIWS_LOG=0 does the same at loadThe record format, every recorded moment, and the manual API are in docs/logging.md.
Status
Option defaults match ws: maxPayload 100 MiB, maxFragments 16384, and
closeTimeout 30000 ms. The itemised matrix, with the owner module and the
evidence test behind every row, is COMPATIBILITY.md.
| Area | State |
| ----------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------- |
| WebSocketServer: options, events, handleUpgrade, shouldHandle, verifyClient | Works, compared property for property against ws |
| Server-side WebSocket: properties, on* and DOM handlers, ready states | Works, with exactly-once close |
| WebSocket client: net and tls, redirects, ws+unix:, unexpected-response | Works against a real ws server |
| send, fragmentation, binaryType, ping/pong, close codes | Works both directions; maxPayload and maxFragments are enforced per connection |
| permessage-deflate | Works; context takeover is declined in both directions (why) |
| createWebSocketStream, clientTracking, server.options | Works, including the WebSocket class option |
| Engine route message cap, 64 KiB | A property of the build. Two limits |
| Engine route inbound ring, 64 messages | Excess is dropped and counted. Same section |
| RFC 6455 Autobahn suite | Regression gate; 424 of 517 cases in the full run, 268 in the framing selection (matrix) |
| Client wss: to ws: downgrade, redirect hop limit, origin, handshakeTimeout | Implemented with no behavioural test (outstanding) |
Two limits worth knowing
The 64 KiB message cap. message_capacity in
src/engine/server/capacities.zig is a comptime constant, so it is baked into
the addon: maxPayload sizes each connection's own ceiling and does not lift this
one. 64 KiB is the largest payload the conformance suite puts on the wire, and a
frame above it is closed with 1009. Raising it costs about 22 MB per live server,
because the message slab, the write queue, and both staging rings scale with it.
The 64-slot inbound ring. The engine has no hook for stopping a read when its
consumer falls behind, so the ring in src/engine/server/instance.zig is the
only place a burst can be absorbed. It holds 64 messages, and a peer delivering
more before the Node main thread drains has the excess dropped and counted by
serverDroppedMessages. ws applies backpressure instead, so it has no cliff.
Both bind the engine route, which is µWebZockets' own listener. The codec route
the public ws surface uses is bound by neither: its buffers grow into each
connection's own maxPayload and maxFragments. engineLimits() is exported
from the package entry, so the compiled numbers are readable at runtime.
Commands
pnpm build
pnpm test
pnpm test:compat
pnpm test:autobahn
pnpm bench
pnpm typecheck
pnpm lint
pnpm format:checkDocs and licence
- COMPATIBILITY.md: every
wssurface item, its owner module, its status, and its evidence test. - CODEBASE.md: repository layout, the two routes, the boundary, and the compiled capacities.
- CODING_CONVENTION.md: TypeScript and Zig style, the anti-OOP rules, and the module budget.
- docs/migrating.md: moving an existing
wsapplication over. - docs/logging.md: the opt-in dev logger and startup splash.
- docs/performance.md: the benchmark harness, its fairness rules, and the durable benchmark-data history.
- CONTRIBUTE.md: environment setup, the script contract, and how to release.
MIT. See LICENSE. ws is copyright Einar Otto Stangvik, Arnout
Kazemier, and contributors, MIT-licensed. µWebZockets is the first-party
MIT-licensed protocol engine written for this project. Provenance for everything
vendored or CI-only is in THIRD_PARTY_NOTICES.md.
