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verde-app-linux-x64

v0.1.60

Published

Linux x64 runtime package for Verde

Readme

verde

verde is a desktop GUI for coding agents. It currently supports Codex, OpenCode, and Cursor.

The desktop app lives in packages/desktop/. Verde's UI is built with palette, our own Zig GUI framework package for native UI primitives and render-batch driven desktop rendering.

Getting Started

Verde talks to provider runtimes on your machine rather than bundling its own hosted backend. Install and authenticate at least one provider before using the app:

  • Codex: install Codex CLI and run codex login.
  • OpenCode: install OpenCode and make sure opencode is on your PATH.
  • Cursor: set CURSOR_API_KEY in the environment used to launch Verde. The Cursor provider uses @cursor/sdk, which requires this API key.

Cursor example:

export CURSOR_API_KEY=...
verde

Install

Install the latest release from the website:

curl -fsSL https://openverde.ai/install.sh | sh

Or download a release from GitHub Releases.

  • Linux: download verde-<version>-linux-x86_64.tar.gz, extract it, then run ./install-local.sh.
  • macOS: download the .dmg or .zip for your architecture, then move Verde.app into Applications.
  • Arch Linux: install verde-bin from the AUR.

Verde can also be installed through the platform-specific npm launcher:

npx verde-app
npm install -g verde-app
verde

The npm package is intended for macOS Apple Silicon, macOS Intel, and Linux x86_64 developer machines.

Source Builds

Source builds require Zig 0.16.0, SDL3 development files, and OpenGL development libraries for your platform.

For release-style local installs, use the packaged install scripts:

bash ./scripts/release/install-linux-local-cef.sh
./scripts/release/install-macos-local.sh

The macOS installer downloads and bundles the matching CEF runtime by default. To use an existing CEF SDK cache, set VERDE_CEF_SDK_PATH. To build a no-CEF app bundle for faster local iteration, set VERDE_CEF_DISABLE_DOWNLOAD=1.

Development

Use mise from the repo root. The repo pins Zig and ZLS to 0.16.0 in mise.toml.

mise install
mise run setup
mise run dev

Common tasks:

  • mise run setup: downloads the CEF SDK into the local build cache.
  • mise run dev: builds and runs Verde from the repo-local Zig build output.
  • mise run run: builds and launches Verde in development mode.
  • mise run debug: launches Verde with the in-app diagnostics window enabled.
  • mise run build: creates a local release-style build for the current platform.
  • mise run dev-sdl-gpu: runs with the SDL_GPU Palette renderer.

Provider Notes

  • Codex threads use the local codex CLI and start codex app-server automatically when needed.
  • OpenCode threads use the local opencode CLI and can start opencode serve automatically when needed.
  • Cursor threads use @cursor/sdk and require CURSOR_API_KEY.
  • Providers run against the project directory you import into Verde.

If prompt sending fails, first check that the selected provider is installed, available to Verde's launch environment, and authenticated.

Embedded Terminal

Verde includes a project-scoped embedded terminal dock powered by Ghostty's libghostty-vt terminal engine.

  • Toggle it with CommandOrControl+J.
  • It starts in the selected project's working directory.
  • Per-terminal zoom works with Ctrl+- and Ctrl+= while the terminal is focused.

Config And State

  • App state is saved through SDL's pref path in state.sqlite.
  • User config is loaded from $XDG_CONFIG_HOME/verde/verde.json or ~/.config/verde/verde.json.

Example config:

{
  "ui": {
    "font_size": 20
  },
  "keybinds": {
    "refresh": ["CommandOrControl+R", "F5"],
    "sidebar": "CommandOrControl+S",
    "browser": "Ctrl+B",
    "terminal": {
      "toggle": "CommandOrControl+J",
      "new_tab": "CommandOrControl+Shift+T",
      "close": "CommandOrControl+Shift+W",
      "rename_tab": "CommandOrControl+Shift+R",
      "tab_previous": "CommandOrControl+Shift+PageUp",
      "tab_next": "CommandOrControl+Shift+PageDown",
      "split_up": "CommandOrControl+Shift+Up",
      "split_down": ["CommandOrControl+Shift+E", "CommandOrControl+Shift+Down"],
      "split_left": "CommandOrControl+Shift+Left",
      "split_right": ["CommandOrControl+Shift+O", "CommandOrControl+Shift+Right"],
      "focus_up": "CommandOrControl+Alt+Up",
      "focus_down": "CommandOrControl+Alt+Down",
      "focus_left": "CommandOrControl+Alt+Left",
      "focus_right": "CommandOrControl+Alt+Right"
    }
  }
}

Keybinds are loaded on startup and app refresh. Use a string for one shortcut or a string array for multiple shortcuts.

Logs

On Linux, Verde writes runtime logs under SDL's pref path:

  • ~/.local/share/verde/Native/logs/verde.stderr.log
  • ~/.local/share/verde/Native/logs/last-crash.log

Those files capture Zig panic output, provider helper stderr, and the last panic marker written before the app aborted.

Third-Party Components

Main third-party components used by the desktop app:

  • @cursor/sdk for Cursor provider integration.
  • fff.nvim / fff-c / fff-search for fast file indexing and search, vendored in vendor/fff. License: MIT.
  • Ghostty / libghostty-vt for terminal emulation and VT parsing. License: MIT.
  • zsdl from zig-gamedev for Zig bindings to SDL3. License: MIT.
  • SDL3 from libsdl-org for windowing, input, display integration, and rendering support.
  • zqlite by Karl Seguin for SQLite access. License: MIT-style.
  • zig_dif and zig_markdown for chat markdown and code rendering.
  • stb_image by Sean Barrett and contributors for image decoding, vendored in vendor/stb_image.h. License: public domain or MIT.
  • Codicon, Nerd Fonts, Noto Sans, JetBrains Mono Nerd Font, and Cal Sans font assets for the native UI. See notices in packages/desktop/src/assets/fonts.

If you redistribute Verde, keep the relevant upstream notices and license texts with the distributed app and any vendored source.

License

Verde is licensed under the MIT License. See LICENSE.