vibelink-mcp-server
v1.0.0-alpha.1
Published
MCP Server for VibeLink - Unity Agentic Bridge. Enable AI agents to interact with Unity Editor through the Model Context Protocol.
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vibelink-mcp-server
MCP Server for VibeLink - Unity Agentic Bridge
Enable AI agents (Claude Code, OpenCode, Cursor, etc.) to interact with Unity Editor through the Model Context Protocol.
Installation
npm install -g vibelink-mcp-serverUsage
As a Global Command
vibelink-mcpIn MCP Configuration
Add to your MCP config file (e.g., ~/.config/opencode/mcp.json):
{
"mcpServers": {
"vibelink-unity": {
"command": "npx",
"args": ["vibelink-mcp-server"]
}
}
}Or with global installation:
{
"mcpServers": {
"vibelink-unity": {
"command": "vibelink-mcp"
}
}
}Prerequisites
- Unity 2021.3+ with VibeLink package installed
- Node.js 18+
- Unity Editor running with VibeLink Host started
Available Tools
The server exposes these tools to AI agents:
unity_capture_view- Capture screenshots of Game/Scene viewunity_execute_script- Execute C# code in Unity Editorunity_query_state- Query GameObject stateunity_run_playmode- Run automated Play Mode testsunity_ping- Check Unity connection
Unity Package Installation
Install the Unity package from the main repository:
git clone https://github.com/elad12390/unity-vibe-link.gitCopy unity-package to your Unity project's Packages directory, or use Unity Package Manager.
Documentation
Full documentation available at: https://github.com/elad12390/unity-vibe-link
License
MIT
