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vocal-call-sdk

v2.0.0

Published

A JavaScript SDK that provides a complete voice calling interface with WebSocket communication, audio recording/playback, and automatic UI management.

Readme

VocalCallSDK

A JavaScript SDK for real-time voice calls with intelligent audio processing and WebSocket communication.

Installation

import { VocalCallSDK } from './dist/vocalcallsdk.js';

Basic Usage

const sdk = new VocalCallSDK({
    agentId: 'your-agent-uuid',           // Required: Get from vocallabs.ai
    callId: 'unique-call-id',             // Required: Get from arc.vocallabs.ai
    inactiveText: "Start Call",           // Optional: Button text when idle
    activeText: "End Call",               // Optional: Button text when active
    size: 'large',                        // Optional: 'small', 'medium', 'large'
    className: 'custom-button-class',     // Optional: Additional CSS classes
    container: '#call-button-container',  // Required for renderButton()
    config: {
        endpoints: {
            websocket: 'wss://call.vocallabs.ai/ws/'  // Optional: Custom WebSocket URL
        },
        audio: {
            userInputSampleRate: 32000,     // Optional: User microphone sample rate
            agentOutputSampleRate: 24000,   // Optional: Agent audio sample rate (24k recommended)
            echoCancellation: true,         // Optional: Enable echo cancellation
            noiseSuppression: true          // Optional: Enable noise suppression
        }
    }
});

// Render the call button in the specified container
sdk.renderButton();

Configuration Parameters

Required Parameters

  • agentId: Agent identifier from vocallabs.ai
  • callId: Unique identifier for each call session

Optional Parameters

  • inactiveText: Button text when idle (default: "Talk to Assistant")
  • activeText: Button text when recording (default: "Listening...")
  • size: Button size - "small", "medium", "large" (default: "medium")
  • className: Additional CSS classes for the button (default: "")
  • container: DOM container selector for button rendering (required for renderButton())

Configuration Object

The config object supports the following options:

config.endpoints

  • websocket: Custom WebSocket URL (default: "wss://call.vocallabs.ai/ws/")

config.audio

  • userInputSampleRate: Microphone sample rate (default: 32000)
  • agentOutputSampleRate: Agent audio sample rate - supports 48k, 24k, 16k (default: 24000)
  • echoCancellation: Enable echo cancellation (default: true)
  • noiseSuppression: Enable noise suppression (default: true)

Event Handling

The SDK provides several event hooks for monitoring call status and handling errors:

sdk.on('onCallStart', () => {
    console.log('Call started');
})
.on('onCallEnd', (reason) => {
    console.log('Call ended:', reason);
    // Possible reasons: 'user', 'agent', 'server_initiated', 'connection_timeout', etc.
})
.on('onStatusChange', (status) => {
    console.log('Status changed:', status);
    // Status object includes: status, isRecording, isConnected, lastDisconnectReason
})
.on('onError', (error) => {
    console.error('SDK Error:', error);
});

// Remove event listeners
sdk.off('onCallStart', callStartHandler);

Available Events

  • onCallStart: Fired when a call begins and WebSocket connection is established
  • onCallEnd: Fired when a call ends, includes reason parameter
  • onStatusChange: Fired when SDK status changes (connecting, connected, error, idle)
  • onError: Fired when an error occurs

API Methods

Core Methods

  • renderButton(container?): Render the call button in the specified container
  • startCall(): Programmatically start a call
  • endCall(): Programmatically end a call (only works if currently recording)
  • getStatus(): Get current SDK status object
  • destroy(): Clean up resources and remove event listeners

Status Object

The getStatus() method returns an object with the following properties:

{
    status: 'idle' | 'connecting' | 'connected' | 'error',
    isRecording: boolean,
    isConnected: boolean,
    lastDisconnectReason: string | null
}

Event Management

  • on(event, callback): Add event listener (returns SDK instance for chaining)
  • off(event, callback): Remove specific event listener

How It Works

The SDK provides a complete real-time voice communication system with intelligent audio processing and WebSocket-based communication.

Architecture Overview

  1. WebSocket Connection: Establishes real-time bidirectional communication with the Vocallabs voice service
  2. Audio Capture: Captures user microphone input with configurable sample rates and audio processing
  3. Real-Time Processing: Processes and transmits audio data in real-time chunks
  4. Agent Response: Receives and plays back agent audio responses with automatic buffering
  5. Call Management: Handles call state, disconnection reasons, and cleanup

Key Features

Modern Audio Processing:

  • Uses AudioWorkletNode for modern browsers with automatic fallback to ScriptProcessorNode
  • Configurable sample rates (32kHz user input, 24kHz agent output by default)
  • Built-in echo cancellation and noise suppression
  • Automatic audio normalization and gain control

Intelligent Connection Management:

  • Automatic reconnection handling
  • Connection timeout detection (8 seconds)
  • Graceful disconnect with reason tracking
  • Page unload protection to properly close connections

Real-Time Audio Streaming:

  • Low-latency audio transmission using WebSocket
  • Buffered playback for smooth agent responses
  • Automatic audio queue management
  • Cross-browser compatibility

User Experience:

  • Responsive button UI with status indicators
  • Visual feedback for connection states
  • Configurable button sizes and text
  • Accessibility support with ARIA labels

WebSocket Protocol

The SDK communicates using a structured WebSocket protocol:

  • Connection: wss://call.vocallabs.ai/ws/?agent={agentId}_{callId}_web_{sampleRate}
  • Events: JSON-based event system for call control and media streaming
  • Audio Format: Base64-encoded 16-bit PCM audio data
  • Status Tracking: Real-time call status and hangup source reporting

Advanced Configuration

Audio Settings

const sdk = new VocalCallSDK({
    agentId: 'your-agent-id',
    callId: 'your-call-id',
    container: '#call-button',
    config: {
        audio: {
            userInputSampleRate: 32000,    // User microphone sample rate
            agentOutputSampleRate: 24000,  // Agent audio sample rate (24k/16k/48k)
            echoCancellation: true,        // Microphone echo cancellation
            noiseSuppression: true         // Microphone noise suppression
        }
    }
});

Custom Styling

The SDK automatically applies Tailwind CSS classes for styling. You can customize the appearance by:

  1. Using the className parameter:
const sdk = new VocalCallSDK({
    // ... other options
    className: 'custom-call-button'
});
  1. Overriding default styles:
.vocal-call-wrapper button {
    /* Your custom styles */
}

Button Sizes

Available button sizes with their default styling:

  • small: px-3 py-1 text-sm rounded-md
  • medium: px-4 py-2 text-base rounded-lg (default)
  • large: px-6 py-3 text-lg rounded-xl

Error Handling

The SDK provides comprehensive error handling:

sdk.on('onError', (error) => {
    console.error('VocalCallSDK Error:', error);
    
    // Handle specific error types
    if (error.type === 'microphone_access_denied') {
        // Show user-friendly message about microphone permissions
    } else if (error.type === 'connection_failed') {
        // Handle connection issues
    }
});

sdk.on('onCallEnd', (reason) => {
    // Handle different disconnect reasons
    switch (reason) {
        case 'user':
            console.log('User ended the call');
            break;
        case 'agent':
            console.log('Agent ended the call');
            break;
        case 'connection_timeout':
            console.log('Connection timed out');
            break;
        case 'page_unload':
            console.log('Page was refreshed/closed during call');
            break;
    }
});

Browser Compatibility

The SDK supports all modern browsers with WebRTC capabilities:

  • Chrome 66+ (recommended)
  • Firefox 60+
  • Safari 12+
  • Edge 79+

Features:

  • Automatic fallback from AudioWorkletNode to ScriptProcessorNode for older browsers
  • WebSocket support with automatic reconnection
  • MediaDevices API for microphone access

Best Practices

  1. Always handle errors: Implement onError event handlers for graceful error handling
  2. Check microphone permissions: Ensure users grant microphone access before starting calls
  3. Provide visual feedback: Use the status events to show connection state to users
  4. Clean up resources: Call destroy() when the component is unmounted
  5. Test across browsers: Verify functionality across different browser versions

Troubleshooting

Common Issues

"Microphone access denied"

  • Ensure HTTPS is used (required for microphone access)
  • Check browser microphone permissions
  • Verify the site isn't blocked from accessing media

"Connection timeout"

  • Check network connectivity
  • Verify the WebSocket URL is accessible
  • Ensure firewall doesn't block WebSocket connections

"No audio from agent"

  • Check audio output devices
  • Verify browser audio permissions
  • Test with different audio sample rates