voxel-json
v0.0.0
Published
capture player edits into json voxel diffs
Readme
voxel-json
capture player edits into json voxel diffs for voxeljs
example
var game = require('voxel-hello-world')();
var vjson = require('../')(game);
window.addEventListener('keydown', function (ev) {
if (ev.which === 'Z'.charCodeAt(0)) {
console.log(JSON.stringify(vjson.toJSON()));
}
});Now press the z key in-game after making some edits.
You'll get a JSON blob. You can then apply that JSON blob to make the same
edits again elsewhere:
vjson.apply(jsonBlob)methods
var voxelJSON = require('voxel-json')var vjson = voxelJSON(game)
Register listeners on game and return a new vjson instance.
vjson.apply(json)
Apply a complete json object. json should have diff and later other
parameters like terrain seed information.
vjson.applyDiff(diff)
Apply just a diff to the game.
vjson.toJSON()
Return a json object with the diff and terrain seed that can be sent to
JSON.stringify().
install
With npm do:
npm install voxel-jsonCompile for the browser with browserify.
license
MIT
