npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2026 – Pkg Stats / Ryan Hefner

vue-map-drawing

v0.1.1

Published

A Vue 3 library for drawing shapes on Google Maps with edge snapping support

Readme

Vue Map Drawing

A Vue 3 library for drawing polygons, circles, rectangles, and custom shapes on Google Maps with edge snapping and undo/redo support.

Features

  • Vue 3 Composition API: Full integration with reactive composables
  • Shape Drawing: Polygon, Circle, Rectangle, Polyline and custom shapes
  • Edge Snapping: Automatic snapping to edges of other shapes
  • Editing: Edit drawn shapes by dragging vertices
  • Shape Labels: Display and edit custom names on shapes
  • Deletion: Delete shapes with a single click or keyboard
  • Undo/Redo: Undo and redo all operations (Ctrl+Z / Ctrl+Y)
  • TypeScript Ready: Full type support

Installation

npm install vue-map-drawing

Requirements

  • Vue 3.3+
  • Google Maps JavaScript API

Quick Start

1. Google Maps API Setup (Async Loading - Best Practice)

<!-- index.html -->
<script>
  (g=>{var h,a,k,p="The Google Maps JavaScript API",c="google",l="importLibrary",q="__ib__",m=document,b=window;b=b[c]||(b[c]={});var d=b.maps||(b.maps={}),r=new Set,e=new URLSearchParams,u=()=>h||(h=new Promise(async(f,n)=>{await (a=m.createElement("script"));e.set("libraries",[...r]+"");for(k in g)e.set(k.replace(/[A-Z]/g,t=>"_"+t[0].toLowerCase()),g[k]);e.set("callback",c+".maps."+q);a.src=`https://maps.${c}apis.com/maps/api/js?`+e;d[q]=f;a.onerror=()=>h=n(Error(p+" could not load."));a.nonce=m.querySelector("script[nonce]")?.nonce||"";m.head.append(a)}));d[l]?console.warn(p+" only loads once. Ignoring:",g):d[l]=(f,...n)=>r.add(f)&&u().then(()=>d[l](f,...n))})({
    key: "YOUR_API_KEY",
    v: "weekly",
  });
</script>

Or use the Dynamic Library Import (recommended for Vue):

// main.js
import { createApp } from 'vue'
import App from './App.vue'

// Load Google Maps API asynchronously
async function loadGoogleMaps() {
  const { Map } = await google.maps.importLibrary("maps")
  const { Polygon, Circle, Rectangle, Polyline, Marker } = await google.maps.importLibrary("marker")
  return { Map, Polygon, Circle, Rectangle, Polyline, Marker }
}

createApp(App).mount('#app')

2. Basic Usage

<script setup>
import { ref, onMounted } from 'vue'
import { useMapDrawing } from 'vue-map-drawing'

const mapContainer = ref(null)
const map = ref(null)

// Initialize drawing after map is ready
onMounted(() => {
  map.value = new google.maps.Map(mapContainer.value, {
    center: { lat: 41.0082, lng: 28.9784 },
    zoom: 12
  })
})

const {
  // State
  shapes,
  activeShape,
  isDrawing,
  canUndo,
  canRedo,
  
  // Methods
  startDrawing,
  stopDrawing,
  undo,
  redo,
  deleteShape,
  clearAll
} = useMapDrawing(map, {
  snapping: {
    enabled: true,
    threshold: 10
  }
})
</script>

<template>
  <div class="map-wrapper">
    <div ref="mapContainer" class="map"></div>
    
    <div class="toolbar">
      <button @click="startDrawing('polygon')" :disabled="isDrawing">
        Polygon
      </button>
      <button @click="startDrawing('circle')" :disabled="isDrawing">
        Circle
      </button>
      <button @click="startDrawing('rectangle')" :disabled="isDrawing">
        Rectangle
      </button>
      <button @click="stopDrawing" :disabled="!isDrawing">
        Cancel
      </button>
      
      <div class="divider"></div>
      
      <button @click="undo" :disabled="!canUndo">Undo</button>
      <button @click="redo" :disabled="!canRedo">Redo</button>
      <button @click="clearAll" :disabled="shapes.length === 0">
        Clear All
      </button>
    </div>
    
    <div class="shape-list">
      <div 
        v-for="shape in shapes" 
        :key="shape.id"
        class="shape-item"
        :class="{ active: activeShape?.id === shape.id }"
      >
        {{ shape.type }} - {{ shape.id }}
        <button @click="deleteShape(shape.id)">Delete</button>
      </div>
    </div>
  </div>
</template>

<style scoped>
.map-wrapper {
  position: relative;
  width: 100%;
  height: 100vh;
}

.map {
  width: 100%;
  height: 100%;
}

.toolbar {
  position: absolute;
  top: 10px;
  left: 10px;
  display: flex;
  gap: 8px;
  padding: 10px;
  background: white;
  border-radius: 8px;
  box-shadow: 0 2px 6px rgba(0,0,0,0.3);
}

.divider {
  width: 1px;
  background: #ddd;
  margin: 0 4px;
}

.shape-list {
  position: absolute;
  top: 70px;
  left: 10px;
  background: white;
  border-radius: 8px;
  box-shadow: 0 2px 6px rgba(0,0,0,0.3);
  max-height: 300px;
  overflow-y: auto;
}

.shape-item {
  padding: 8px 12px;
  display: flex;
  justify-content: space-between;
  align-items: center;
  border-bottom: 1px solid #eee;
}

.shape-item.active {
  background: #e3f2fd;
}
</style>

API Reference

useMapDrawing(map, options)

Main composable. Used with a Google Maps instance.

Parameters

| Parameter | Type | Description | |-----------|------|-------------| | map | Ref<google.maps.Map> | Google Maps instance ref | | options | DrawingOptions | Configuration options |

Options

interface DrawingOptions {
  snapping?: {
    enabled?: boolean       // Default: true
    threshold?: number      // Default: 10 (pixels)
    showIndicator?: boolean // Default: true
  }
  history?: {
    enabled?: boolean       // Default: true
    maxSteps?: number       // Default: 50
  }
  styles?: {
    drawing?: ShapeStyle    // While drawing
    completed?: ShapeStyle  // Completed shape
    hover?: ShapeStyle      // Hover state
    selected?: ShapeStyle   // Selected state
  }
}

interface ShapeStyle {
  strokeColor?: string
  strokeWeight?: number
  strokeOpacity?: number
  fillColor?: string
  fillOpacity?: number
}

Return Values (Reactive)

// Reactive State
shapes              // All shapes array
activeShape         // Active/selected shape or null
isDrawing           // Is drawing mode active
drawingType         // Active drawing type ('polygon', 'circle', etc.)
drawingHint         // Helper text for current drawing mode
pointCount          // Number of points drawn
canUndo             // Can undo
canRedo             // Can redo
snapActive          // Is snap point detected
snappingEnabled     // Is snapping enabled

// Drawing Methods
startDrawing(type)  // Start drawing ('polygon', 'circle', 'rectangle', 'polyline')
stopDrawing()       // Cancel current drawing
completeDrawing()   // Complete current drawing

// Shape Methods
deleteShape(id)     // Delete shape by ID
deleteActiveShape() // Delete currently active shape
clearAll()          // Delete all shapes
selectShape(id)     // Select a shape
deselectShape()     // Deselect current shape
getShapeById(id)    // Get shape data by ID
updateShapeName(id, name) // Update shape label

// History
undo()              // Undo last action
redo()              // Redo last undone action

// Snapping
setSnapping({ enabled, threshold }) // Configure snapping
toggleSnapping()    // Toggle snapping on/off

// Event Callbacks
onShapeCreated(callback)  // Called when shape is created
onShapeUpdated(callback)  // Called when shape is modified
onShapeDeleted(callback)  // Called when shape is deleted
onSnapDetected(callback)  // Called when snap point is detected

Shape Object

// Shape object structure
{
  id: 'shape_1',           // Unique identifier
  name: 'Shape 1',         // Custom label (editable)
  type: 'polygon',         // 'polygon' | 'circle' | 'rectangle' | 'polyline'
  path: [...],             // Array of {lat, lng} for polygon/polyline
  center: { lat, lng },    // Center point for circle
  radius: 1000,            // Radius in meters for circle
  bounds: { north, south, east, west }, // Bounds for rectangle
  area: 50000              // Area in square meters
}

Composables

useMapDrawing

Main composable - detailed above.

useShapeStyle

Helper composable for shape styling.

<script setup>
import { useMapDrawing, useShapeStyle } from 'vue-map-drawing'

const { shapes, activeShape } = useMapDrawing(map)

const { 
  currentStyle,
  setStrokeColor,
  setFillColor,
  setStrokeWeight,
  resetStyle
} = useShapeStyle(activeShape)
</script>

<template>
  <div v-if="activeShape" class="style-panel">
    <label>
      Stroke Color:
      <input type="color" :value="currentStyle.strokeColor" @input="setStrokeColor($event.target.value)">
    </label>
    <label>
      Fill Color:
      <input type="color" :value="currentStyle.fillColor" @input="setFillColor($event.target.value)">
    </label>
    <label>
      Stroke Weight:
      <input type="range" min="1" max="10" :value="currentStyle.strokeWeight" @input="setStrokeWeight(+$event.target.value)">
    </label>
    <button @click="resetStyle">Reset to Default</button>
  </div>
</template>

useDrawingEvents

Composable for event handling.

<script setup>
import { useMapDrawing, useDrawingEvents } from 'vue-map-drawing'

const drawing = useMapDrawing(map)

useDrawingEvents(drawing, {
  onShapeCreated(shape) {
    console.log('New shape:', shape)
    // Save to API, etc.
  },
  onShapeUpdated(shape) {
    console.log('Shape updated:', shape)
  },
  onShapeDeleted(shape) {
    console.log('Shape deleted:', shape)
  }
})
</script>

Edge Snapping

Edge snapping automatically snaps the cursor to edges of other shapes while drawing.

How It Works

   ┌─────────────────┐
   │                 │
   │    Shape 1      │
   │                 │
   └────────●────────┘  ← Snap point
            │
            │ (snap indicator)
            │
            ○ ← Mouse cursor
  1. When the mouse approaches an edge within threshold distance, snap activates
  2. The point is automatically projected onto the edge
  3. Visual indicator provides feedback to the user

Monitoring Snap State

<script setup>
const { snapActive, onSnapDetected } = useMapDrawing(map, {
  snapping: { enabled: true, threshold: 15 }
})

onSnapDetected(({ point, edge, distance }) => {
  console.log(`Snap: ${distance.toFixed(1)}px away`)
})
</script>

<template>
  <div class="snap-indicator" v-if="snapActive">
    🎯 Snap active
  </div>
</template>

Keyboard Shortcuts

| Shortcut | Action | |----------|--------| | Ctrl + Z | Undo | | Ctrl + Y / Ctrl + Shift + Z | Redo | | Delete / Backspace | Delete selected shape | | Escape | Cancel active drawing | | Enter | Complete polygon/polyline drawing |

Examples

Example 1: Simple Map Editor

<script setup>
import { ref, onMounted } from 'vue'
import { useMapDrawing } from 'vue-map-drawing'

const mapRef = ref(null)
const map = ref(null)

onMounted(() => {
  map.value = new google.maps.Map(mapRef.value, {
    center: { lat: 41.0082, lng: 28.9784 },
    zoom: 14
  })
})

const { shapes, startDrawing, clearAll } = useMapDrawing(map)
</script>

<template>
  <div ref="mapRef" style="width: 100%; height: 500px;"></div>
  <button @click="startDrawing('polygon')">Draw Polygon</button>
  <p>Total shapes: {{ shapes.length }}</p>
</template>

Example 2: Area Selector

<script setup>
import { computed } from 'vue'
import { useMapDrawing } from 'vue-map-drawing'

const { shapes, startDrawing, activeShape } = useMapDrawing(map, {
  styles: {
    completed: {
      strokeColor: '#2196F3',
      fillColor: '#2196F3',
      fillOpacity: 0.2
    }
  }
})

const totalArea = computed(() => {
  return shapes.value.reduce((sum, s) => sum + s.area, 0)
})

const selectedArea = computed(() => {
  return activeShape.value?.area || 0
})
</script>

<template>
  <div class="info-panel">
    <p>Total Area: {{ (totalArea / 1000000).toFixed(2) }} km²</p>
    <p v-if="activeShape">Selected Area: {{ (selectedArea / 1000000).toFixed(4) }} km²</p>
  </div>
</template>

Example 3: Shape Labels

<script setup>
import { ref } from 'vue'
import { useMapDrawing } from 'vue-map-drawing'

const { shapes, activeShape, selectShape, updateShapeName } = useMapDrawing(map)

const showNameEditor = ref(false)
const editingName = ref('')

function editName(shape) {
  editingName.value = shape.name
  showNameEditor.value = true
  selectShape(shape.id)
}

function saveName() {
  if (activeShape.value && editingName.value.trim()) {
    updateShapeName(activeShape.value.id, editingName.value.trim())
    showNameEditor.value = false
  }
}
</script>

<template>
  <!-- Shape list with labels displayed on map -->
  <div class="shapes-panel">
    <div 
      v-for="shape in shapes" 
      :key="shape.id"
      class="shape-item"
    >
      <span>{{ shape.name }}</span>
      <span>{{ shape.type }}</span>
      <button @click="editName(shape)">✏️ Edit Name</button>
    </div>
  </div>

  <!-- Name editor modal -->
  <div v-if="showNameEditor" class="modal">
    <input v-model="editingName" placeholder="Enter shape name" @keyup.enter="saveName" />
    <button @click="saveName">Save</button>
    <button @click="showNameEditor = false">Cancel</button>
  </div>
</template>

Browser Support

  • Chrome 80+
  • Firefox 75+
  • Safari 14+
  • Edge 80+

License

MIT

Contributing

  1. Fork the repository
  2. Create a feature branch (git checkout -b feature/amazing-feature)
  3. Commit your changes (git commit -m 'feat: add amazing feature')
  4. Push to the branch (git push origin feature/amazing-feature)
  5. Open a Pull Request