npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2026 – Pkg Stats / Ryan Hefner

webchugl

v0.1.7

Published

ChuGL real-time graphics + ChucK audio, in the browser via WebAssembly + WebGPU

Readme

WebChuGL

site | docs | npm

WebChuGL brings ChuGL, the real-time graphics framework for the ChucK programming language, to the web browser! ChuGL's C++ source code has been compiled with Emscripten to WebAssembly (WASM) to render via the WebGPU API and run audio through an AudioWorkletNode.

WebChuGL builds on WebChucK by adding ChuGL’s scenegraph, materials, textures, shaders, post-processing, and the full GGen (graphics generator) ecosystem — all tightly synchronized to ChucK’s strongly-timed audio engine.

To learn more about WebChuGL and what it can do, check out https://chuck.stanford.edu/webchugl/.

Getting Started

NPM

Install WebChuGL via npm:

npm install webchugl
import ChuGL from 'webchugl';

// Initialize WebChuGL with a canvas
const ck = await ChuGL.init({
    canvas: document.getElementById('canvas'),
});

// Run ChucK + ChuGL code
ck.runCode(`
    GPlane plane --> GG.scene();
    while (true) GG.nextFrame() => now;
`);

CDN

You can also embed WebChuGL as a JavaScript module into your index.html.

<html>
  <head>
    <script type="module" defer>
      import ChuGL from 'https://cdn.jsdelivr.net/npm/webchugl/+esm';

      let ck; // global variable

      document.getElementById('action').addEventListener('click', async () => {
        // Initialize WebChuGL
        if (ck === undefined) {
          ck = await ChuGL.init({
            canvas: document.getElementById('canvas'),
          });
        }
        // Run ChucK + ChuGL code
        ck.runCode(`
          GPlane plane --> GG.scene();
          while (true) GG.nextFrame() => now;
        `);
      });
    </script>
  </head>
  <body>
    <canvas id="canvas"></canvas>
    <button id="action">Start</button>
  </body>
</html>

ck contains the ChucK Virtual Machine for running code, loading files, syncing global variables, and more! Read the documentation for the full API reference.

Documentation

WebChuGL full documentation and API reference: here